from Karsten Scholz
As is well known, the Xbox Series S only has a 512 gigabyte SSD hard drive. According to Microsoft, this shouldn't be a problem, since the installations on the hardware-weak S can be significantly smaller than on the powerful Series X. We'll tell you how this is possible in the message.

Today, September 22nd, it officially started the Pre-order phase for the new Microsoft consoles Xbox Series X and Xbox Series S. And similar to Sony's Playstation 5, the powerful X version in particular is said to be no longer available from various online retailers in the blink of an eye. The fact that you can still get the cheap S version here and there is probably due to the comparison to the X and PS5 significantly weaker hardware lie.

In addition, the S only has a 512 gigabyte SSD hard drive. The hard drive of the X, on the other hand, has a capacity of 1 terabyte. And finally we had only shown that even the 825 gigabytes of storage space on the Playstation 5 quickly reach their limits when installing several calibers such as Demon's Souls (66 gigabytes) or the Ultimate Launch Edition of Marvel's Spider-Man: Miles Morales (105 GB).

Opposite IGN However, Jason Ronald (Microsoft's Xbox Director of Program Management) recently stated that the S hard drive can hold more games than we currently fear. The reason: The games of the Series S do not need such sharp textures as the Series X, since the cheaper console only supports a resolution of 1440p. The provision of low-resolution textures alone can save around 30 percent on installation sizes.

"Ultimately, the decision is in the hands of the development team. We have had this technology for a while, which allows developers to intelligently choose which assets to install on which device. So the flexibility is in the hands of the developers to ensure that the right resources are available. "

The question now, of course, is whether the developers will make full use of this technology.

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