Activision Blizzard: Employees should be underpaid

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As we learned from the wave of redundancies at Activision Blizzard at the beginning of 2019, some 8 percent of the employees were fired from the same vacancies after the layoffs, only for less salary. Especially in the community support one cut properly, which led to the fact that there is no WoW community manager for Germany anymore.

Activision Blizzard has been on a budget for a while now, which has led to resentment among employees in the recent past. A study was supposed to take a close look at the salary differences, but the result was apparently not as satisfactory as the employees imagined. The disclosure journalist reports Jason Schreier in his article for Bloomberg.

Out of anger at the low wages, one of the employees is said to have created a document in which each employee was able to register their salary and raise. The document shows that salary increases are sometimes less than ten percent, which is significantly different from the value expected from the study. Meanwhile, employees in higher positions sometimes receive 20 percent salary increases

Update: Here is the document mentioned (google spreadsheet)

Blizzard's salary situation doesn't seem so precarious since 2020. As early as 2018, according to the Schreier report for Bloomberg, employees should not have had enough money for food and avoid team meals in the canteen to pay the rent. Family planning is also canceled for some employees, while employees in higher positions go on trips to Disneyland.


"Our goal has always been to ensure we compensate our employees fairly and competitively," Activision Blizzard spokeswoman Jessica Taylor said. "We are constantly reviewing compensation philosophies to better recognize the talent of our highest performers and keep us competitive in the industry, all with the aim of rewarding and investing more in top employees."


Blizzard is still considered one of the best places to go for emerging designers, game developers, etc. in the gaming industry, but California is one of the most expensive livelihood states in the U.S. and Blizzard has a long history of underpaying its employees .

What annoys employees and the gaming community is the salary of managers and CEOs. CEO and President Bobby Kotick earned on their own $ 40 million in 2019, the chief financial officer canceled regardless of falling stock prices at least 15 million a. Despite another record year, Kotick says that even more savings have to be made, which now seems to be a normal procedure in the gaming industry.

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