A few days before the release of Alan Wake Remastered, Remedy Entertainment presented the various graphics settings that players of the PC version can adjust according to their own wishes. According to the creators, the new edition offers numerous performance modes in connection with Nvidia’s DLSS as well as support for ultrawide screens. There are no restrictions on the frame rate. The only thing that fans have to do without ray tracing is Alan Wake Remastered.
The development team revealed the system requirements for the game two weeks ago. So your system should have a CPU in the performance environment of the Intel i5-3340. For the graphics card you need hardware at the level of the GeForce GTX 960. In the list below we have included all graphics settings that Remedy will make available on the PC in the new edition by Alan Wake.
Graphics settings remastered by Alan Wake
- Ambient occlusion – Yes – (HBAO+ Nvidia Ambient occlusion tech)
- V-Sync – On/Off
- Console v-sync set to on and with no option to turn off
- HUD – Enabled/Disabled
- Motion Blur – Enabled/Disabled
- Film Grain – Enabled/Disabled
- FOV – Slider
Advanced graphics settings remastered by Alan Wake
- Graphics Quality – Low/Medium/High/Custom
- Render Scale – Slider – default to 100%
- Anisotropic Filtering – Off, 2x, 4x, 8x, 16x
- Shadow Quality – Low, Medium, High
- Volumetric Light Quality – Low, Medium, High
- Terrain Quality – Low, High
- Draw Distance – Slider
Alan Wake Remastered will be available in stores on October 5th, 2021. In addition to the main game, the new edition also includes the expansions “The Signal” and “The Writer”. The game will be released for PC (Epic Games Store), PS5, PS4, Xbox Series X / S and Xbox One.
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