Can it be a little harder?

In the last few days there has been a lot of swearing in the editorial office. And no, that was not due to the dear colleagues who tested the FIFA 21 multiplayer together and who, well, were able to "successfully" prove their ability to work in a team. Rather, it was due to the small, cute-looking indie platformer game OkunoKA Madness, which drove us almost to white heat. Because the game is anything but easy.

Let's start with the light fare first. In terms of the story, it remains initially unclear what the reason for our little blue character's passion for jumping and racing. At the beginning we see an octopus-like and several elephant-like creatures. The music creates a dangerous atmosphere until one day you discover our blue friend sleeping in his nest.

What all this means is not explained to us in the game. Only after further research on the publisher's website does it become clear that our main character is called KA. This wants to save the so-called soul world from the evil Os. The story is not that important, but it is a pity that you cannot understand what is happening in the world in which OkunoKA Madness is set without researching the Internet.







May we introduce? KA is the main protagonist of the story.



May we introduce? KA is the main protagonist of the story.

Source: PC Games




The game is divided into three different modes. In the story we have to master four worlds with 20 levels each. In mode "Madness "are even more difficult levels than in the story. In the time attack mode we can play through the previously unlocked worlds and try to hunt through the levels as quickly as possible.

The platformer is cute and colorful, but that shouldn't hide the fact that it is an extremely difficult game. The first levels of story mode are there to familiarize us with the controls. This is also easy to do. KA can run, jump (what a surprise in a platformer!) And at certain points change the physical states of water, fire and lightning. We also need this technique to progress in the game. In some places these skills need to be timed well, as they cannot be used in parallel. This quickly leads to complete overload, as several buttons have to be pressed at the same time or pressed at the perfect moment. The game forgives almost no mistakes, there is only a small buffer to correct.







Who the hell came up with that? Often we have to use the skills skillfully to achieve the goal.



Who the hell came up with that? Often we have to use the skills skillfully to achieve the goal.

Source: PC Games




Unfortunately, the camera work leaves something to be desired in some places. We usually never see where the end of the stage is. You can change the camera position a bit for this, but that's not helpful at all levels. Far too often we have to jump into the unknown to find out whether this is the right way.

Should we die, we will always spawn at the beginning of the level. We are allowed to repeat the worlds as often as we want (or patience allows). We always end a level by collecting black colored souls, which have probably lost their normal yellow color due to Os. We eat the souls and chase them through our digestive tract, which gives them their natural coloring again.







By far the most unfair fight in the game: Full Metal Jack is in the foreground, so we have to trust our memory where obstacles are.



By far the most unfair fight in the game: Full Metal Jack is in the foreground, so we have to trust our memory where obstacles are.

Source: PC Games




The final level of each world includes the boss fight, which is quite challenging three out of four cases. If we die here, we also have to start over here, which is often frustrating. Some boss fights are also extremely unfair. This is how the Full Metal Jack attacks us in the desert world. We have to climb to the top as soon as possible. The opponent is in the foreground and in some places simply takes away our view of the stage. In return, however, at the next Boss Buster Bros. we are allowed to use a trick that the creators probably did not plan to use, which totally simplifies the boss fight. We just stand as close to the edge as possible and let the laser beams in the level do their work.

We usually complete the levels in the shortest possible time, we usually don't need more than 30 seconds to complete a stage – of course only if we don't have to repeat it. There is no classic difficulty curve, really tough nuts alternate with sections that can be completed without major problems.

As you can see in the previous paragraph, the game is not for the faint of heart. OkunoKA Madness is a hardcore platformer similar to Celeste. But if you manage to finally master the tower in the desert after 176 attempts, you will be as happy as a child – if the game does not crash exactly at the point, which happened more often in our test on the Switch.

We come to the final conclusion. OkunoKA Madness is a good and extremely challenging game. Players who like to seek challenges will have fun with the hardcore platformer.

My opinion

FromStefanie Hartwich
Author

OkunoKA Madness caused mood swings in me.

OkunoKA Madness is cute and the sound contributes a lot to the atmosphere. But that shouldn't make us forget that the platformer is challenging. Actually, I'm a quickly frustrated player, but the game somehow managed to keep me motivated. I haven't cursed the screen so much for a long time and then, almost as if I won the lottery, I was happy that I managed the level (I apologize to the whole editorial team for my extreme mood swings! ). What I noticed negatively was the sometimes poor camera work and control. In addition, software crashes after two extremely difficult levels triggered nervous breakdowns in me. Nevertheless, OkunoKA Madness is well done and well suited for platformer players who are looking for a challenge!

Good sound
Extremely challenging
Unlimited dying in story mode
Sweet designed
Control is easy
Camera work could be improved
Hardly any storytelling
Character sometimes gets stuck
Partly unfair boss fights
Occasional system crashes

Suitable for people who have a high level of frustration, everyone else should prefer Super Mario.

(*) We have marked affiliate links with an asterisk. We receive a small commission for a purchase via our link and can thus partially finance the free website with this income. There are no costs for the user.