It has long been said that the next Dragon Age will be game-as-a-service with loads of online elements. But that has now changed: Publisher EA has those responsible at Bioware develop a classic single-player RPG. There are probably several reasons for this.
A lot is happening internally at Bioware and Publisher EA. The focus of the game company Bioware should go back to solo fun and single player RPGs. Because of this, not only have plans to improve the online shooter Anthem been discontinued, but also those Removed multiplayer components from Dragon Age 4. The latter emerges from an article by Bloomberg in which Jason Schreier revealed internal insights into what was happening in the studio.
Where did the change of heart at EA come from? Two reasons!
The abandonment of the online focus and a game-as-a-service strategy in Dragon Age 4 can therefore be traced back to two aspects. On the one hand, the November 2019 release of Star Wars Jedi: Fallen Order (with 10 million players in the first few months) showed that a pure single player experience can continue to generate huge revenue. On the other hand, the monumental failure of Anthem has demonstrated that the developers of Bioware should better return to their solo RPG roots. Members of the Anthem team will now also help develop Dragon Age 4.
The long evolution of Dragon Age 4
The next Dragon Age has theoretically been in development since 2015, but there have always been setbacks that slowed or even destroyed the progress of the responsible team. Because in 2017 EA internally "rebooted" the development in order to focus on long-term monetization. That's why the then creative director Mike Laidlaw even left the studio. We had already summarized the chaotic course of development in an article in 2019. Ironically, Dragon Age 4 developers have already been pulled out to help finalize Mass Effect: Andromeda and Anthem – these two games represent Bioware's latest flops.
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