Are you one of those players who like to stage their character and also like to present their collected glamor items? Then the group photo mode in Final Fantasy 14 is just right for you! With this great feature you can add different effects to your screenshots and manipulate them according to your own ideas – and this directly in the game without having to call up an additional program. In this article we want to describe in detail how this works and how you use the Gpose feature.
Activate Final Fantasy 14 – Gpose
There are two ways to start the "Gpose" screenshot feature. You either type for it / gpose in the chat window or you open it via the command menu (K), where you can find it under Extras the corresponding icon for the Group photo mode finds. You can drag this as usual into one of the quick bars to have access to it at any time.
As soon as you start Gpose, your normal interface will be hidden and replaced by a new window, which gives you full control over the current scene. In the menu header you will find a number of basic settings. These help you, among other things, to get your character into a proper pose and determine his direction of view.
With the start of the tool, the last animation of your character is repeated an infinite number of times. The "Stop motion" function is used to freeze this emote at the desired location and thus construct the perfect motif for your screenshot. The animation can also be changed later at any time.
We will explain step by step what else the group photo mode offers you.
Gpose – General settings
Here are some general settings that mainly relate to your camera.
- Camera position: Sets distances and angles for the camera. Together with the usual camera control via mouse and buttons, so many new perspectives are possible.
- Color filters and screen effects: These are different effects that are placed over the image. This turns your screenshot into a pencil drawing or black and white photography, for example. Especially in connection with the frames (under Effects and Frames) you can achieve a lot of exciting results.
- Selective focus and focus: Here you will find settings for the depth of field and the focus of the lens. This allows you to focus on certain areas and blur the background, for example.
- Vignetting: Creates shadows on the edge of the screen.
Under status it is possible to match your character with different effects (for example petrification or fire). You can also set the wet effect, which otherwise only occurs when it is raining. However, this only works as long as the animation of your character has not been stopped.
You also have different ones frame available for your picture. Among other things, you can choose a simple polaroid look or issue your own profile for big game hunting. Also the dismembered wall frame gives some nice screenshots. You will be shown individually whether the selected frames are affected by the camera setting.
Illumination and light sources
In total you are allowed to three Light sources place around your characters. These are always generated where your camera is currently located. Each of the sources can be configured individually. The type indicates the light intensity, which is available in three different levels. Type 1 is the weakest variant, type 3 shines the brightest. The color of each light source is determined by individual controls.
In addition to the three light sources, you will also find the function here Character lighting. This allows you to give all the figures in the picture a natural brightness that they stand out from the background without having to place your own light source.
Here are different ones Movement options to disposal. For example, if you want your character to move in a certain direction (for example, forward, backward, or sideways), you can specify this here. You can also change the initially selected emote and then control and freeze it as usual using the header.
By the way, under the motion settings it is also possible to at least partially influence other figures in your field of vision. For example, if you select a different player character, you can then change his direction of movement. You can even set new emotes for the NSC fellow combatants. Unfortunately, this does not work for group members. Here you have to coordinate which emote is to be executed before you activate the screenshot mode.
With this option, various elements can be removed from the image. This can be your own character, companion, pets, group members or other characters in the background. This gives you full control over what should ultimately be seen on your finished screen.
You have found the perfect settings for the camera and the positioned light sources, but are you not satisfied with your projections or any other detail? No problem, because with the help of Save and load function it is possible to exit the screenshot feature at any time in order to make minor changes to your character. You even have a little control over which settings should be saved.
Gpose – your creativity is required!
Now it's up to you to create your own artwork. The combination of the various functions (e.g. camera settings, filter effects and frames) give you plenty of scope to create sophisticated images. By the way, Gpose is also available to you in rather unusual situations. This way, the feature can also be used while you have just changed or take control of one of the NPCs in the course of the main scenario.
Finally, it should be mentioned again that you can freeze combat animations in addition to the emotes and use them for your picture. Simply carry out the appropriate attack before you start the group photo mode. It is recommended to do the function "Turn Combat Effects On / Off" deactivate in the top bar to remove annoying light effects.
tip: Incidentally, you can deactivate and call up the interface of group photo mode at any time using the Num key.
As always, we are looking forward to your opinion. Do you use the gpose feature often? What improvements would you like to see? Let us know in the comments!
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