Not every Final Fantasy 7 Remake player has the combat system of the reissue of the famous JRPG right from the start. That is why we give you some tips in our short guides that will simplify the battles with Cloud and Co! First of all, it is advisable to analyze each opponent so that you know what weaknesses they have. You will also learn how the opponent gets into shock. This condition is essential for defeating many enemies as it greatly increases the damage dealt.







An analysis example from the opponent database



An analysis example from the opponent database

Source: Buffed




There are also exceptions where the information regarding their state of shock is missing. Here you have to try different strategies to make the enemy susceptible to damage. However, what can be noted across the board in most cases is that humanoid enemies tend to be susceptible to fire, whereas machines tend to be susceptible to electricity. Of course, there are exceptions, so take a look at your opponents' data regularly. You can call this up by pressing the touchpad.

Another small tip: If you are in a fight, you can have yourself set in the pause menu before the start of the fight. This is useful for adapting materia and commands to combat.

But now we come to the basics.








Final Fantasy 7 (Remake): Fighting Made Easy (1)



Final Fantasy 7 (Remake): Fighting Made Easy (1)

Source: Buffed




All for one and one for all

There is more to this saying than you think, especially when you associate it with FF7R. The AI ​​of your own group members is only designed for you to block, occasionally launch an attack and wait for your orders. So a Barret will shoot his opponent with his machine gun arm, but a Cloud or Tifa will only run towards the opponent for a short time to take a few blows and then distance himself again. Unfortunately, the game does not offer you the option of making teammates more aggressive or defensive. For this reason, we provide you with a few important tips on how you can make fighting easier.

There are several ways you can use the FF7R combat system. One of them is to trigger a stroke combination on Cloud and / or Tifa, then switch to another character and give him an action. So it makes sense to switch to Barret several times in combat and use his burst of fire with the triangle button. Not only does he do acceptable damage with this ability, he also builds a lot of ATB over it.

It is also advisable to get used to the following materia and to get hold of them as soon as possible. The following materia are materia that you receive from Chadley after you have completed his tasks:






The ATB cooperation Materia



The ATB cooperation Materia

Source: Buffed




  • First strike: Battle report 03.
  • ATB boost: Battle report 04.
  • ATB cooperation: Battle report 13.
  • ATB shock: Battle report 14.

With this materia you can quickly increase the ATB of your comrades and thus use them more useful in combat. first strike increase your own ATB at the start of the fight. ATB boost allows you to double your currently accumulated ATB, what you should do when you are about to have a full ATB bar. If you use ATB Boost later, you will lose part of the ATB generated. With ATB cooperation your comrades will always receive a portion of their ATB bar as soon as you use two commands in quick succession. So it makes sense to build a good start with the first strike, then fill the ATB bar with manual attacks, then give the comrades an ATB increase with two quick actions, build up an ATB bar again and use ATB-Boost to use the To be able to supply comrades with ATB again.

In this way you will very quickly have filled all three characters with two ATB bars at the beginning of the fight and will be ready for the fight. If you still with the whole thing ATB shock combined, you should absolutely put the opponent into shock state with the character who has this materia. At the maximum level, you will again build almost two full ATB strips. So you can immediately treat your opponent when he is most vulnerable to it.






A shock state of 265%



A shock state of 265%

Source: Buffed




If there is a bang, then right!

And this is exactly the sentence we take for our last tip. There are two capabilities in FF7R that increase the multiplier of the shock state. These would be the Retribution Ray from Aerith and the Righteous fist from Tifa. Furthermore, Tifa can increase the multiplier with its triangle attacks.

So it makes sense to carry out the following combination with Tifa as soon as you have the Righteous fist have: arm them with ATB Boost, ATB cooperation and ATB shock then you place the attacks Righteous fist, Additional attack and Unleashing on keys that are comfortable for you.

Then, just before you want to shock your opponent, prepare two unleashes, once you have activated them, you renew your ATB ledges and attack with the following combination:

2x Additional attack > 2x Righteous fist > 2x triangle > 1-2x Righteous fist

If an opponent survives this combination, he has a multiplier of over 300 percent and you can use clouds, for example End with horror give the blow of grace.

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