As a long-time Guild Wars 2 player, it was clear to me at some point: I can't go back to Guild Wars 1 – the features, the graphics, the convenience functions are too good. Or at least that's what I thought until now. Because somehow it took a pandemic that we hadn't had for centuries so that friends could get together in Cantha to explore the sea of jade. But that's too far ahead – what am I talking about? And what does that have to do with Corona?
Social distancing also meets online gaming acquaintances
Covid-19 is currently forcing many people to change their way of life, the keyword is "social distancing": Not only should we keep a minimum distance from people, for example in supermarkets or on walks (about two meters is the motto), in general we should all Avoid unnecessary contact. This does not affect friendships in the gaming scene that are well connected online, but they do not go unaffected: Actually, a joint celebration should take place in April, where online contacts come together to celebrate a birthday. Including friends I've had since Guild Wars (buy now) 1 know. Nothing came of that, of course, but we don't want those who live completely alone to lonely. Then, of course, we quickly came up with the idea of a digital meeting via webcam. "Yes, gladly, we won't hang here until 11."said a friend. Spoilert Alert: Nothing came of it either.
Corona ensures the nostalgic escape to GW1
"What do you actually know about this new expansion of GW2?"then it sounded – the question was addressed to me. The game editor, who determines the hot inside information. But even if I wanted to: I had no secret knowledge at all. A picture with architecture like in Guild Wars: Cantha, there is nothing more. And this is where things got rolling. Guild friends, with whom I had hardly had anything to do in the game in GW2 for months, suddenly started to rave (with me). The great soundtrack. The magical world. The fantastic variety of builds. The pink glasses were added to the imaginary mouthguard. A little escapism, a little nostalgia – Corona was suddenly just a beer that is primarily known from the Fast & Furious series.
Guild Wars 1 still clicks – despite seven years of GW2
For a Special for the upcoming expansion of GW2 in Cantha Once I had Guild Wars 1 installed again, the mouse moved naturally to the shortcut on the desktop during the lively conversation and that really got the stone rolling. I hadn't yet finished telling you how well the graphics had held up, when amused surrender messages came over the loudspeakers: "Oh well, I'm already downloading it." Thanks to a small download, the guild from Guild Wars 1 was suddenly completely online again and at this point even as a "WoW Classic Neutraler" I have to say: I understand. I suddenly understand everything. Despite restrictions – in GW1 you can't even jump – it clicked again.
The GW1 characters from back then continue to inspire
As in the past, my GW1 ranger shines with splendid elite armor and unique bow skins, which even make some GW2 counterparts look rather pathetic. The Mesmerin ran happily around, suddenly thinking of all the outfits that make her the fashion princess of Tyria. The necromancer cackled manically with the many minions in tow, which is no longer possible, let alone sensible, in the sequel. And the assassin? Completely amazed that their class even exists – the thief in GW2 is simply not the same in the end.
The Jade Sea shows the light and dark sides of the old game
But as if by remote control, the entire gang was drawn to one place: the Jade Sea. The domain of the nomad-like Luxon represents a unique area in which spray, waves and aquatic inhabitants are captured in time. Solid water masses pile up like glaciers, while some animals that are not trapped in the green stone have undergone bizarre evolution. In short: what an adventure playground! Because, of course, the GW1 veterans weren't here to have a picnic. Rusted skill rotations were just waiting to scare monsters again.
As a team of players, we felt a little like the fish that were held by jade in time: like years before, everyone quickly fell into patterns and roles. The necromancer took the lead again and started with micro-managing, while the assassin didn't listen at all, but dashed in opposing groups in the best Kilroooooy-Steinsiiiipp manner. At the same time, everyone rediscovered what excited him about the game and what he missed. Auto follow function of team members. Mana consumption. Wild class combinations. Less loot than in GW2. Skill interruptions as essential mechanics. Configurable NPC heroes to replace fellow players.
Have fun with the wipe in GW1 – gladly again!
After a fun trip to the Jade Sea, there was even an exciting visit to the underworld, one of the game's endgame areas. The result of it all? We got much further than expected, but not as far as we hoped. It is questionable whether we have ever had so much fun with a wipe.
When it finally got half past ten in the morning, I declared my farewell with the "stop when it's most beautiful" motto. But it became clear: We will definitely repeat that. And I recommend everyone to take another look at Guild Wars 1, preferably with friends. Because what could be better to escape together from the somewhat creepy present than a game that has stopped in the past?
Do you also have special gaming experiences in times of Corona? How do you keep in touch with people you just can't visit? Which games do you want to recommend if you can't go outside? Share in the comments!
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