Be in the picture while gaming
A good monitor can sweeten the gaming experience, but also things outside of games. Many of you may have postponed buying a graphics card a long way off and now have some money on the high edge – a new monitor could be a sensible thing that you could treat yourself to now. Because graphics cards are still extremely expensive compared to what you got for your money nine months ago. This has to do with several factors that we have already addressed several times – most recently in a purchase advice for graphics cards two weeks ago – and through which the demand for graphics cards is higher than the supply from AMD and Nvidia.
A good monitor is an investment for many years anyway and offers a better picture thanks to crisper colors and better contrasts than a cheap model. There are several options for which features you allocate your budget to: display size, resolution, image quality and gaming features. In our special we explain what you should look out for when buying a monitor, explain some technical features and also go into OLEDs. We have also summarized 60 monitors in a market overview.
Size, resolution and aspect ratio
A decisive factor when buying a monitor is the size of the display. Depending on the location, the monitor cannot exceed certain dimensions, and speakers should not be forgotten when planning. Nowadays a gamer monitor should offer at least 24, better 27 inches as the diagonal. With 27 inches we recommend at least WQHD (2560×1440 pixels), with 24 inches you can get by with Full HD (1920×1080 pixels). UHD or 4K (3840×2160 pixels) is currently the finest resolution, but such monitors still cost noticeably more, and the gaming features we will later list as a topic are much rarer and very expensive with 4K monitors compared to WQHD or Full HD. You cannot automatically tell the size of the monitor from the resolution – of course there is more choice in 4K for monitors from 27 inches than for monitors with only 24 inches, since the extremely high resolution makes more sense with larger diagonals. But just as there are monitors with 4K and a size of only 24 inches, there are also 32-inch monitors with only Full HD.
Quelle: LC Power
The aspect ratio for monitors that has been common for many years is 16: 9, just like that for TVs. This means that the display has a width of 80cm and a width of 45cm, for example. Because if you take the 80cm and 45cm times 2, you get 160 and 90 – divided by 10 you then see: it is 16: 9. Since almost every halfway complex game also appears on game consoles and there, in turn, a TV set is used instead of a monitor, the aspect ratio of 16: 9 is also the focus when developing PC games. But there are also monitors with an aspect ratio that offers a particularly generous width.
In some games this can be an advantage, as you have a wider field of vision in a shooter, for example, or simply have more terrain in the picture at the same time in a strategy game. However, the PC then of course also has to display more pixels compared to a 16: 9 monitor, which otherwise has the same number of pixels in height – this then costs a correspondingly high level of performance. With a very wide monitor, which is comparable in height to a Full HD monitor, a PC has less to do than with a 16: 9 4K model. We take a closer look at the effects of dissolution on the next page.