Ghostcrawler about the level experience in the pre-patch

from Karsten Scholz
Former Blizzard designer Greg "Ghostcrawler" Street has returned to Azeroth after a six-year absence and is now sharing his experiences with the pre-patch for WoW: Shadowlands via Twitter. The focus of his posts is above all the new level experience and the challenges that you have to master as a returnee.

We reported about it: The former Blizzard designer Greg "Ghostcrawler" Street has returned to Azeroth after six years of abstinence. Shadowlands looks good, his friends also want to play the new expansion and meanwhile the distance to his "baby" is big enough to dare to return – this is how the developer, who is now working for Riot Games (League of Legends), explains his return to WoW .

So over the last few days and weeks, Ghostcrawler has been diligently leveling the pre-patch and has regularly made its impressions with the Twitter community divided. First he tried the retribution paladin. His level experience with the class reads as follows:

  • After the activation of the first talents, the rotation with individual opponents is very fun.
  • He's happy that some of the skills he was working on still exist.
  • So far, the dungeon runs have only dealt with area damage, but this is also content that everyone but himself knows.
  • In a later post he admits that he and his team partially paved the way for this dungeon AoE meta in WotLK.
  • In Drustvar he lost the red thread of the quest for the first time. He will probably change zones now.
  • Boralus is pretty, but a little hard to find your way around.
  • He is surprised how quickly his brain was able to call up long-established automatisms such as interrupting spells.
  • The opponents' models look great. The revised models of the characters, on the other hand, didn't quite catch his eye – probably because of the perspective.
  • He likes the design of the random upgrades for quest rewards. He got epic shoulders.
  • For years, Ghostcrawler had been trying to enforce its ideas for a remodeled startup experience. Now he is happy that the game with the island of the exiles has got such a new experience.
  • In close combat, it often happens to him that he is not within range of his victim – partly through his own fault, partly because of clipping errors.
  • There are now soooo many mounts.
  • Ghostcrawler has taken out its WoW subscription for six months. He's likely to be loyal to Azeroth for a while.
  • In the past he had always made sure to keep his WoW account secret. In LoL he does that too. Since his return to WoW, he has been thinking about changing that to meet new people and be available for talks, joint quests or dungeon runs.
  • The leveling is incredibly fast, from his point of view maybe too fast.
  • He never thought transmogging would be such a big deal. It was still a minor feature when he was working on it with the UI team. Has grown up, his baby.
  • The rare monsters and chests are great. They ensure that you don't just chase the next quest objective.
  • Ghostcrawler has always found it very satisfying to work and communicate directly with the players. This type of interaction was good for the game. But that wasn't exactly in Blizzard's DNA at the time. At times, those in charge didn't know what to do with Ghostcrawler.
  • He really appreciates the WotLK and MoP extensions for their clear focus on a specific topic. The grizzly hills have the best zone music.

Last weekend there was the next batch of posts from Ghostcrawler. This time he had his priest in WoW (buy now 15.00 € ) played.

  • The priest was the main character of Ghostcrawler for many years. After the finale in the Siege of Orgrimmar, the character retired.
  • Visually, the priest has changed enormously. It no longer looks like his old character. Unfortunately, Ghostcrawler no longer has an old screenshot …
  • The priest's pockets were still full of junk from the Timeless Isle.
  • Ghostcrawler is confused about the new job system, so that now all extensions have their own areas. Are there any catch-up mechanisms? Is it even worth leveling professions before Shadowlands? Question after question.
  • Of all the classes tried so far, the priest has changed the most in terms of play. The Discipline Priest has lost many healing spells and has received various new spells for them. Since he does not assume that newcomers or returnees will be taken into account in the dungeons, he wants to wait a little longer and gain experience before registering as a healer for an instance.
  • As a shadow priest, he probably doesn't want to try his luck either. The jobs of tanks and healers suit him more.
  • According to Ghostcrawler, the pre-patch shows how difficult it is to inspire returning players who have left out several expansions. Picking up brand new players and the old veterans with a pre-patch like this is a lot easier.
  • There is currently a question in the room: Does Ghostcrawler want to make the raid content of Shadowlands unsafe? In that case he would probably have no more time for Valorant, TFT or the launch titles of the Playstation 5. Difficult …

Sources: Wowhead 1, Wowhead 2

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