Cyberpunk 2077 – graphics tuning
After CD Projekt Red's Cyberpunk 2077 came out almost simultaneously with the release of the new Playstation 5 and Xbox Series X game consoles after a long development period, the game disappointed in technical terms on the Xbox One and Playstation 4 game consoles, which are now called last-gen game consoles – apparently they had Those responsible didn't give the development team enough time to optimize the game for the older consoles. In our large test, we therefore also devalued these versions.
On the other hand, it looks different on the PC – of course, with the huge number of buyers, there are also a high number of reports about bugs and problems. All in all, the PC version is well done in view of the many features and complexity of the game and runs flawlessly for the majority of players, especially after patches have been released in the meantime that have eliminated bugs such as the savegame bug. Nevertheless, Cyberpunk 2077 is quite demanding in terms of hardware, especially at higher levels of detail. We therefore took a closer look at the game, or rather: the graphics menu options and checked whether certain menu items have a particular influence on the performance. For this purpose, we examined various detail modes and resolutions with a PC from Captiva and also carried out some tests with another PC and a laptop. But first a few words about our main test system.
Test PC Captiva Gaming G29AG 20V1
Our primary test pc is that Captiva Gaming G29AG 20V1, which is currently available in stores from around 3000 euros. The most prominent feature of this is the graphics card, namely an Nvidia GeForce RXT 3090. This series of graphics cards is aimed more at professional users, but of course also provides more performance in games than its little sister, the GeForce RTX 3080. This is what the exact technical details of the PC look like:
Processor: Ryzen 9 3900X (12 cores, 24 threads. Base clock: 3.8 – boost clock 4.6 GHz)
Mainboard / RAM: MSI B450 Gaming Plus Max / 32GB Crucial DDR4-2666l
Graphics card: Nvidia GeForce RTX 3090 (24GB GDDR6X)
Drives: 1TB M.2 SSD, 2TB hard drive
Housing / power supply: FSP CMT520 Plus / Captiva Power G650W
CPU cooler: LC-Power LC-CC-240-LiCo (all-in-one water cooling)
Further test systems and procedures
In addition to the Captiva PC, we also use a PC with an AMD Ryzen 5 2600X (6 cores, 12 threads), 16GB RAM and an Nvidia GeForce RTX 2060 Super.
Source: Screenshot Antonio Funes
A third test system is a laptop with an Intel Core i5-9300H (4 cores, 8 threads), 8GB RAM and a mobile GeForce RTX 1650 (4GB). With these three systems we consider the performance of the preset detail modes, but especially that of the individual submenus of the graphics options. It will be less about the FPS values, but more about the relative performance gain, i.e. a percentage consideration. Important: We will not include the special features of the RTX graphics cards from Nvidia, i.e. ray tracing and Nvidia DLSS, in the analysis. For ray tracing and DLSS, we refer to our previously published special, for which we used the PC with the GeForce RTX 2060 Super. You can now find the results there with the Captiva PC and its Nvidia GeForce RTX 3090, which we have submitted on an additional page.
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