The version of the shooter Halo Infinite shown at the Xbox Series X showcase was an old build, explains video game journalist Alanah Pearce after consulting with the developers. Some viewers were disappointed with the graphics of the gameplay.
Halo Infinite is Microsoft's flagship game for the Xbox Series X. But already during the presentation of the gameplay there was criticism from the audience. Also about Reddit is discussed about the optics.
Microsoft showed an older version of Halo Infinite (buy now for € 24.99)
For some, what Microsoft showed from Halo Infinite gameplay didn't look like a next-gen game. The developers at 343 Industries have heard and commented on this criticism. The team reportedly mentioned to video game journalist Alanah Pearce that the version shown was based on an old build. In addition, the material did not come from the Xbox Series X, but from the PC. "The game was recorded on a PC that is representative of the experience players will have on Xbox Series X," the team said.
343 Industries' Chris Lee also said: "From the earliest planning, where we focused on providing broad art style and story feedback, to hands-on game testing and focus feedback with confidential groups of community members over the past few years Two years ago, Halo Infinite is being developed in collaboration with the community. The team is still working on options for more hands-on opportunities before launch, and we will update you as soon as we can Process does not end with the release. In many ways, after the launch, feedback and sharing with the community will be even more important as we work together to continuously develop and update the game in the future. "
Microsoft probably wanted to focus on 4K and 60 fps during the presentation. But the livestream was set to 1080p and 60 fps, which meant that the wow effect of watching a game in 4K at 60 fps was not available. Due to compression and lags, not much of the 60 fps could be seen. That left the impression that Halo Infinite doesn't look graphically overwhelming for a next-gen game. It will be interesting to see how the game will improve visually by the end of the year.
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