Microsoft Flight Simulator takes off on Xbox Series X / S: The Xbox version has been available since July 27th. Around the release, we take a detailed look at the technology of the console version – and compare it with the PC version. In our special video included below this message, we fly over the metropolises of New York and Berlin, among others – and compare the graphics on PC, Xbox Series X and S with each other. Our PC is equipped with a Ryzen 7 5800X, 32 gigabytes of RAM and an Nvidia Geforce RTX 3080. An m.2 SSD is also used.
In the video, we also take a look at the reflections: They are similarly detailed on the PC and Xbox Series X. On the Xbox Series S, there are minor drawbacks, for example in the reflections of the windows on the wings. Finally, let’s take a look at the loading times, which are comfortably short on Xbox Series S. By the way: With the release of the Xbox version, the developers at Asobo Studio released the Sim Update 5, which promises a performance boost.
In a previously conducted live stream, the developers demonstrated the changes using a computationally intensive scene in Manhattan, which could be played with noticeably higher frame rates after the update. You can find out which new features are in the sim update for Microsoft Flight Simulator in a separate article at this link.
The links marked with * are affiliate links. Affiliate links are not advertisements as we are independent in researching and selecting the products presented. We receive a small commission for product sales, which we use to partially finance the free content of the website.