With HyperBrawl Tournament has been sending us publisher Milky Tea into the galactic ring since October 20, 2020. Whether on Steam, Playstation 4, Xbox One or Nintendo Switch, HyperBrawl Tournament lives up to its name. In this adrenaline-filled arcade sports brawler, you face opponents in two-on-two games for the title of the most convincing hyperbrawler in the galaxy!
The slightly different handball
HyperBrawl Tournament has one goal in common with most sports games: Whoever scores the most points wins. This is done by throwing goals. Easy right? Not quite, as there are many different approaches available to you.
The so-called HyperCurve is your first choice when it comes to skilfully maneuvering the ball into the goal. It enables you to influence the trajectory of the ball while it is in the air. If you are on the defensive, you are not powerless against such a ball, because you do not lack weapons to defend yourself. After all, we're here at the HyperBrawl Tournament!
Source: PC Games
Each character equips themselves in advance with one of many weapons, including a sword, a shield, a rocket backpack or a grappling hook. Your equipment is complemented by your HyperForce state. This can be activated as soon as you have suffered sufficient damage and lets you become a berserk for a short time, knocking out his opponents with a single blow. can convey. As exaggerated as this state sounds, it is, and that is not positive per se. If you're not out and about as a one-man army, you usually have no choice but to watch in frustration as the overpowering opposing side scores a goal.
Source: PC Games
With all the action, don't forget the most important thing, the characters. Here, too, you get a lot of choice, depending on which style of play you want to display. Do you concentrate on defending and beating your opponents? Then a tank character who can take more is a good choice. However, if you want to be nimble in order to get as close as possible to the opposing goal, then there are also more graceful companions available. Overall, the selection extends to twelve different characters with different attributes and even different looks. Just like your arsenal, the figures can be adapted to your own taste using skins. You can either select skins specifically or, with a bit of luck, get hold of them from loot boxes. For both you need credits, which you will receive in fair amount during the game. At least at the moment there doesn't seem to be any real money option at all – very exemplary, let's hope that it stays that way.
Source: PC Games
The twelve arenas all have their own pitfalls and tricks. There are obstacles in your way, the center of the arena rotates or the ground is simply pulled away from under your feet. Depending on the area, you have to adapt your tactics. Unfortunately, the arenas are all very small, slightly larger specimens would have allowed more different approaches and thus helped to further improve the dynamics of the matches. At the moment, the battles too often degenerate into chaotic mass battles in a confined space. In general, there is not always a real gameplay flow. The game as well as the movements of the characters seem sluggish. In addition, the loud, repetitive commentator gets on your nerves within a very short time. The respawn points of the opponents are really demotivating. Due to the manageable size of the arena, the enemies are spawned right in front of their gate. As a result, actually good throws are too often intercepted by a player who has just come back to life.
Source: PC Games
In which modes does it even get down to business? In addition to an arcade mode that you can play alone or locally with friends, the main focus is on the campaigns and the Blitz Cup online mode. The campaign involves mastering the Galaxy League and the Cosmos Cup. Both leagues can be contested in different degrees of difficulty and depending on which one you decide on, at the end of a successful season you can win a bronze, silver or gold trophy.
There are also trophies to be won in online mode, which are based on your victories in a row. Also starting with bronze, you can also get hold of platinum and diamond bowls here after silver and gold. In the offline campaign, a game of best-of-5 is played, while online is best-of-3. What bothers in online mode is the fact that if there are too few players, you are forced to use bots in the matches. That might not sound bad, but it is extremely disillusioning if it happens too often, because the AI of the computer helpers is not necessarily the yellow of the egg and can be easily tricked. It is questionable why the match constellations are limited to two-on-two duels. Here you should have cut a slice of Rocket League. The multiplayer classic has a similar feel to the game, but you can also choose one-on-one here.
Overall, HyperBrawl Tournament is a fun game that has a lot of potential. Nonetheless, it currently still feels like an unpolished diamond. The gameplay works, but it looks a bit clunky at times. The customization options and milestones such as trophies are still motivating, and the exaggerated setting is fun. But all the game elements repeat themselves very early on and due to the fact that too few people are actively playing online, the matches do not work as they should.
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