Iron Man VR tested: cinematic adventure for Marvel fans

Iron Man is a mass favorite both within the Marvel universe and in the non-fictional world. When Tony Stark shed his selfish streak and built shiny armor to change the world, he created an iconic figure with Iron Man. Similar to Batman, Tony Stark is a normal person.

In addition, he is a brilliant genius and clearly unscrupulous when it comes to the lives of terrorists and super villains. It is only through his intelligence that Tony invents a suit that can instantly turn anyone into a superhero.

Iron Man VR In principle, that is exactly what it promises: be a superhero. Fly through the air as an Iron Man and take on the bad guys. This not only sounds like the fulfillment of a dream, but also plays surprisingly smoothly – if you have enough space in front of the television.

Action ready for the cinema







In the game we meet the characters F.IR.I.D.A.Y. and peppers who accompany us throughout the story.



In the game we meet the characters F.IR.I.D.A.Y. and peppers who accompany us throughout the story.

Source: PC Games




Iron Man VR is clearly based on Iron Man, as we know it from the big screen, but is located in its own universe and tells an independent story. Tony has several Iron Man suits and has made his partner Pepper Pots the CEO of his company, which has meanwhile specialized in renewable energies. Of course, there is no need to tell die-hard Marvel fans that Tony's family business, Stark Industries, originally made weapons, but that's exactly what will doom him.

Fittingly: 5 reasons why Iron Man VR is worthwhile

As a sort of revenge angel for all the war crimes that result from Stark's former weapons industry, a mysterious figure named Ghost appears and heats up Tony with an armada of combat drones. Tony has to find out what she wants, where she comes from and how to stop her. He is supported by the KI F.R.I.D.A.Y., which does calculations for him as a female hologram and is available to assist him like an assistant. On the way through the eight to ten hour long adventure, Tony not only makes interpersonal decisions, but also has to step into the armor regularly to keep things tidy as an Iron Man. From time to time we decide how Tony reacts to certain events, but it doesn't affect the overall story. In the end, there is a visually stunning, graphically beautiful spectacle that could also run in the cinema with an epic soundtrack.






The visually stunning display is not only graphically beautiful, but is reminiscent of the cinematic representation of Marvel films.



The visually stunning display is not only graphically beautiful, but is reminiscent of the cinematic representation of Marvel films.

Source: PC Games










On the holographic globe, we can choose our next mission point and side tasks.



On the holographic globe, we can choose our next mission point and side tasks.

Source: PC Games




The action is divided into several chapters, between which we are always in Tony's home. There we can inspect several rooms and start missions from the workshop. On a holographic globe, we can select locations marked in the world and thus start a chapter of the story, start a challenge or explore locations already visited in free flight without having to worry about annoying opponents. While the story missions take us one step further in the story, we can prove our skills as Iron Man with flight and combat challenges.

Interview with game designer Ryan Darcey about Iron Man VR

The levels outside the main story are also ideal for practicing flight control. This is because it is quite sensitive and cannot always be implemented intuitively. So you can boost in hectic combat situations in the wrong direction. For each mission we complete, we receive a rating between one and five stars. They are not only relevant for trophy collectors, but also bring us technology coins that can be used to improve and individualize the Iron Man suit. So the better we do, the faster we can afford upgrades that completely replace a skill system.

If we are unsatisfied with our performance, we can reload a mission directly in the final window or later on the globe. This option still exists after the story ends, so we don't have to hesitate when it comes to completing the story. If we die in a mission, we don't have to start it all over again. There are several checkpoints within the chapters that are set fairly and prevent a heavy boss from having to be defeated several times. If you want to avoid the rather long loading times that virtual death entails or want even more VR action, you can switch between three levels of difficulty in the options menu at any time.

Marvel games coming soon:







The Iron Man suit offers a wide arsenal of weapons. We cannot just fire missiles and lasers. The missile strike represents a violent melee attack.



The Iron Man suit offers a wide arsenal of weapons. We cannot just fire missiles and lasers. The missile strike represents a violent melee attack.

Source: PC Games




In addition to the mission selection, we of course also find the red and gold armor in the workshop with which we fight crime. As mentioned above, we can adapt them to our needs with various upgrades and skins. All adjustments are equally expensive and fill a specific slot. At the nozzles, for example, we can choose between more top speed, acceleration or ram damage. While most improvements only give us some kind of bonuses, side weapons also change gameplay. Scattered shots do a lot of damage, especially at close range, smart bombs target multiple targets with relatively little damage, and a single missile often destroys enemies on the first hit. Once all the technical parts have been installed, it's all about the look. We unlock new skins with optional combat challenges. For example, if we destroy enough enemies with an ion laser, we can color our armor in a green-black design in the future.






In Tony's workshop, we can upgrade the suit or simply change its paint job. The better we play, the faster we get the points together to afford upgrades.



In Tony's workshop, we can upgrade the suit or simply change its paint job. The better we play, the faster we get the points together to afford upgrades.

Source: PC Games




As we move on the ground via teleportation, as is common in numerous VR titles, we fly in the sky free of any restrictions. The screen is rotated either in jumps or fluently. The latter option can be adjusted by a vignette so that we as a player do not get bad. If you play standing up, you can do a real pirouette instead of a virtual rotation. If you run the risk of being wrapped up in the cable, the game reports this back and even throws you into the pause menu at some point if you ignore the warnings.







In the game we are not only allowed to fly around and shoot at drones, but also have to lend a hand often, like here, to straighten a metal part again.



In the game we are not only allowed to fly around and shoot at drones, but also have to lend a hand often, like here, to straighten a metal part again.

Source: PC Games




The title also works wonderfully when sitting, but only for chairs without a backrest, since the hands must be held regularly below the seat. Iron Man VR is therefore not suitable for a cozy VR experience on the sofa. In principle, you don't have to be afraid of motion sickness. Even without practice and despite many negative experiences with VR disease, we were able to play for hours at a time. Flights past obstacles and action-packed gameplay including daring evasive maneuvers are so smoothly integrated into the gaming experience that we don't feel any unrest in the stomach area even in hectic situations. The short sections in the game, in which you have to open a door or extinguish a fire, are also easy to control. The game takes us by the hand most of the time and tells us exactly where and when to hold a hand. Despite the support, which we would have liked to do without in some places, these sections make sense and, above all, are not integrated too often so that they do not interfere with the actual gameplay, the 360-degree battles.

Try it out first: Iron Man VR Demo







In the in-house fitness room, in addition to a pull-up bar and a punching bag, we can also start up the basketball machine.



In the in-house fitness room, in addition to a pull-up bar and a punching bag, we can also start up the basketball machine.

Source: PC Games




If we want to take a breath between missions, we can explore Tony Stark's workshop and estate. We can save most objects such as books and picture frames, but then we only have the option of putting them back or throwing them away. Small details make us smile every now and then. If we take a bunch of grapes in one hand, we can pick, eat or drop all the grapes individually with the other. The same applies to other food and drinks. Such gimmicks are not particularly relevant for the gameplay, but significantly enhance the atmosphere of the world. The usable fitness room and an accessible tray including podcast prove how much love there is in Iron Man VR and invigorate the world of Tony Stark outside of his alter ego.







Between missions, we can explore Tony Stark's villa in Malibu and interact with items.



Between missions, we can explore Tony Stark's villa in Malibu and interact with items.

Source: PC Games




The graphics, which are very good for VR conditions, and varied mission areas round off the experience. Only the long loading times are a bit annoying. The console hardly had any other problems during our test on the Playstation Pro. Only after a session lasting several hours did the game crash in the middle of a boss fight.

When we restarted the game after a short break, we were all the more surprised that we did not have to play the mission completely from the beginning, but started from the last checkpoint against the final boss. This is not only very fair, but also allows us to forgive a one-time crash. In the end, the only thing left to say is that developer Camouflaj with Iron Man VR managed the balance between playability, fun action gameplay, a cinematic plot and a real superhero feeling.

My opinion

FromAntonia Dreßler
Author

A must for Marvel fans with enough space in front of the TV

As a Tony Stark fan, I was skeptical about the announcement of Iron Man VR, on the one hand, and with a lot of anticipation on the other. After games like Rigs and Skyrim VR, I had to admit to myself that I suffer from motion sickness and therefore tend to shy away from VR games. But I was surprised to find that I had no problems with Iron Man VR. The fact that the game is only inspired by, but not part of, the MCU hardly bothered me. The all-round battles are much too captivating, finding a pleasant balance between challenge and fairness. The developers are doing well with the conscious decision not to tell Irons Man's genesis, but to create an independent plot of a superhero that is already in full bloom. If you are interested in the game, you will most likely already know who Iron Man is and get a brand new story instead of a warmed-up story that is predictable in some places but never boring.

Marvel's Iron Man VR (PS4)

Great graphics
Nice sheet pile
Epic story
Known characters
Fun gameplay
No motion sickness
Controls a bit jerky at times
Only playable with a lot of space

For many Marvel fans, the possibility of putting on the Iron Man suit in VR is a dream come true, which the title absolutely lives up to.

Tony Stark invented the red and gold armor that made him known as the Iron Man. Since then he has always had a copy of the armor nearby. (Source: PC Games)

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