In an interview with 4Gamer, Square Enix's Naoki Yoshida stated that he was most impressed by Ghost of Tsushima this year.
Did Ghost of Tsushima have any influence on the development of FF16?
According to Yoshida, Ghost of Tsushima is overflowing with the love that the developers apparently have for the works of Akira Kurosawa. Yoshida explains that he learned a lot playing Ghost of Tsushima and he understands why the development team at Sucker Punch did some things the way we see them in the game.
Could the producer of Final Fantasy 16 perhaps use this experience now and transfer it to the development of the new role-playing game? Allegedly, Final Fantasy 16 is already very advanced, but we don't know a release date yet. So it is not known whether it will appear in 2021. So there would definitely be some time left to incorporate certain experiences from Ghost of Tsushima. He did not reveal which elements Naoki Yoshida found particularly impressive in Sucker Punch's action RPG. This might have allowed conclusions to be drawn as to which elements of Final Fantasy 16 could benefit from Ghost of Tsushima.
According to Naoki Yoshida, we will learn more about Final Fantasy 16 in 2021. The first trailer was a bit criticized by the fans because of the graphics. The game doesn't look like a next-gen title to some, even though it appears for the PS5. But the look is still being fine-tuned and we may see an improvement in the next trailer. It is still unclear whether we will control a party of heroes again in Final Fantasy 16 or just a single character. A lonely hero would again fit the concept of Ghost of Tsushima …
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