January 27th hotfixes for magicians, priests, sorcerers, night fae


of Karsten Scholz
In addition to the numerous adjustments that were already played on the live server on January 26th, but were only activated with today's ID reset, the developers submitted further hotfixes for magicians, priests, witchers and night fae last night. We have the official patch notes for you.

In addition to the numerous customizations that already played on the live server on January 26th, but were only activated with today's ID reset, last night the developers submitted further hotfixes for magicians, priests, witchers and night fae. Below you will find the patch notes of the hotfixes from last night. Then we have listed all the changes from January 26th that were only activated today.

WoW: Patch Notes of the hotfixes from January 27th

Classes

  • magician
    • Arcane
      • Arcane fire now correctly grants 1.5 percent mana back per arcane charge.
  • priest
    • Crystalline Reflection (Legendary) damage no longer causes players to stand up while they are drinking or eating.
  • Sorcerer
    • Unstable ailments now appear as a high priority debuff in the raid window.

Pacts

  • Night fae
    • Fixed a bug where the pact report was showing the wrong status for the wild seeds in the Queen's Conservatory.

Dungeons

  • Mythic Plus dungeons
    • Fixed a bug where Bloodthirsty Boast projectiles could unexpectedly change direction.

And here are the hotfixes from January 26th, which only became active today:

Dungeons & Raids

  • Nathria Castle
    • The Council of Blood
      • (After the server restarts in each regionDread Bolt Volley damage reduced by 20% for smaller raid groups in Raid Finder and on Normal and Heroic difficulties. Damage remains the same for raid groups of 30 players.
      • (After the server restarts in each regionDrain Essence damage has been reduced by 20% for smaller raid groups in Raid Finder and on Normal and Heroic difficulties. Damage remains the same for raid groups of 30 players.
      • (After the server restarts in each region) The duration of "Dark Lecture" has been reduced to 6 seconds on Normal and Heroic difficulty levels (was 7 seconds).
    • Schlickfist
      • (After the server restarts in each regionColossal Roar damage reduced by 10% on Mythic difficulty.
      • (After the server restarts in each region) Chain Slam and Chain Bleeding damage reduced by 35% on Mythic difficulty.
    • Generals of the Stone Legion
      • (After the server restarts in each region) The health of Goliaths of the Stone Legion has been reduced by 10% on Mythic difficulty.
      • (After the server restarts in each region) The cooldown of Goliaths of the Stone Legion's "Insatiable Feast" ability has been increased by 6 seconds on Mythic difficulty.
      • (After the server restarts in each regionStone Legion Skirmishers' health reduced by 6% on Mythic difficulty.
      • (After the server restarts in each regionJagged Rift and Stone Fist damage reduced by 20% on Mythic difficulty.
      • (After the server restarts in each regionJagged Slash, Jagged Rift, and Stonefist have had their range increased to 100 yards (was 10 and 20 yards).
        • Developer Comment: We've made some changes to this encounter that not only reduce the overall difficulty a bit, but also make the fight feel consistent across multiple attempts. This means that although you can no longer evade certain skills, they can be mastered better in combination with other skills. Additionally, the order in which these skills will be used is now more predictable.
      • (After the server restarts in each regionHeartbreaker range increased to 300 yards (was 10 yards).
      • (After the server restarts in each region) On the Mythic difficulty level, 'Herzreißer' no longer applies 'Heart Bleeding' to the player character who bans the magic effect.
      • (After the server restarts in each region) The cooldowns of General Kaal and General Grashaal's spells are now completed at the start of each new phase.
      • (After the server restarts in each region) The absorption shield for the Explosive Stone Shell ability has been reduced by 20% on Mythic difficulty.
  • Mythical Keystone Dungeons
    • (After the server restarts in each regionManifestations of the pride affix pride can no longer be fooled by stealth or invisibility.
  • Epidemic fall
    • Margravine Stradama
      • (After the server restarts in each regionPlague Bound Devotees' health and damage reduced by 40%.
      • (After the server restarts in each region) "Infectious Rain" has been used less frequently during the final phase.
      • (After the server restarts in each regionSlightly adjusted the timing of Plague Smash to allow a little more time between attacks by the tentacles.
  • The Bloody Depths
    • (After the server restarts in each region) Fixed an issue where flying vault guards were not counting towards the number of enemies defeated on Mythic Keystone Difficulty.
    • Kryxis the Ravenous
      • (After the server restarts in each regionSevering Smash damage reduced by 20% on all difficulties.
      • (After the server restarts in each regionEssence Absorption damage reduced by 20% on Mythic difficulty.
    • Executioner Tarvold
      • (After the server restarts in each region) Volatile Manifestations health reduced by 20%.
  • The tops of the climb
    • (After the server restarts in each region) Lakesis, Klotos and Astronos are no longer affected by mythical keystone affixes that trigger on death (e.g. Bloody).
    • (After the server restarts in each region) Suppression of Lakesis, Klotos, and Astronos now increases damage taken per stack by 1% (was 2%).
  • The necrotic lane
    • (After the server restarts in each region) Rottenbone Crossbowmen and Rottenbone Warriors damage reduced by 20%.
    • (After the server restarts in each region) Fixed a bug that caused Morschbone Crossbowmen's Shoot to ignore armor.
    • (After the server restarts in each region) Morschbone Mages' Frostbolt Salvo ability damage has been reduced by 20% and cast time increased to 3.5 seconds (was 2.5 seconds).
    • (After the server restarts in each region) Rottenbone mages' Frostbolt ability damage has been reduced by 36% and cast time increased to 2.5 seconds (was 2 seconds).
    • (After the server restarts in each regionCorpse Harvesters and Corpse Collectors have had their health reduced by 29%.
    • (After the server restarts in each region) Patched Vanguard health reduced by 14%.
    • (After the server restarts in each region) Nar'zudah's health reduced by 20%.
    • (After the server restarts in each region) Skeletal monster health reduced by 20% and melee damage reduced by 25%.
    • (After the server restarts in each regionLoyal Creations' health reduced by 24%.
    • (After the server restarts in each region) Kyrian Patchwork health reduced by 25% and melee damage reduced by 17%.
    • Plague bones
      • (After the server restarts in each region) The number of uses of Carrion Worms' Gobble Blood ability to trigger Carrion Blast has been increased to 5 (was 3).
    • Amarth
      • (After the server restarts in each region) The range of the skeletons summoned by Land of the Dead has been reduced.
      • (After the server restarts in each regionUnholy Frenzy attack speed bonus reduced by 20%.
      • (After the server restarts in each region) Resuscitated Crossbowmen and Resuscitated Warriors damage reduced by 20%.
      • (After the server restarts in each region) Reanimated Mages' Frostbolt volley damage reduced by 20%.
      • (After the server restarts in each region) Resuscitated Mages 'Frostbolt Volley' damage reduced by 36% and cast time increased to 2.5 seconds (was 2 seconds).
    • Surgeon suture
      • (After the server restarts in each regionEmbalming Secretion duration reduced to 1 minute (was 6 minutes).

PvP

  • (After the server restarts in each region) In 2v2 arenas, Damping now starts at 20% when both teams have either a tank or a healer.
  • (After the server restarts in each region) Players now deal 20% less damage to Death Knight, Hunter, and Warlock pets.
  • (After the server restarts in each region) The necromancy "Meat Shaping" can now be used in the starting area of ​​battlefields and arenas.
  • The mine carts on the Silverbreak Mine battlefield no longer take damage from spells or abilities.
  • Druid
    • (After the server restarts in each region) The night ability "Convocation of Spirits" no longer applies "Full Moon" and "Wild Frenzy" in PvP.
  • paladin
    • Holy
      • (After the server restarts in each region) The cooldown of the PvP talent "Divine Favor" has been increased to 30 seconds (was 25 seconds). The talent now increases casting speed by 30% (was 60%).
    • Protection, retaliation
      • (After the server restarts in each regionWord of Glory healing reduced by 20% in PvP.
  • magician
    • (After the server restarts in each region) The effectiveness of the medium "Infernal Cascade" has been reduced by 33% in PvP.
    • (After the server restarts in each region) The shields of the legendary 'Triune Protection' effect are now 50% effective in PvP (was 65%).

The throat

  • (After the server restarts in each region) Players using Fel Rush or similar movement abilities can now properly return souls to Marissa Gatherer for the "Damaged and Scratched" quest.
Supports buffed – it only takes a minute. Thanks!

All readers receive daily free news, articles, guides, videos and podcasts on World of Warcraft, Pokémon Go and other favorite games. So far we have financed this site through advertising and kept it as free of paid items as possible, but since COVID-19 this has become increasingly difficult. Many companies are cutting or cutting their advertising budgets for 2020. Budgets that we unfortunately have to rely on if we want to offer buffed free of charge as usual in the future.

For this reason we turn to you now. As a buffed supporter, you can support us so that we can continue to offer our content in the usual form for free, without introducing a paywall or publishing misleading news. Every contribution, large or small, is valuable. Supports buffed – it only takes a minute.

Support now

We thank you in advance.

Read these interesting stories too <strong>WoW Shadowlands:</strong> Zandalari troll shaman in complete pact armor and with epic Kyrian mount "src =" https://www.buffed.de/screenshots/237×133/2020/08/wow-shadowlands-kyrian-covenant-armor-and-mount-01- buffed_b2teaser_169.jpg”/></span></span><span class=Pc

WoW Shadowlands: Kyrians – The Complete Pact Campaign

WoW Shadowlands: In this special we present you the complete level 60 campaign of the Kyrians and all rewards including pictures – spoilers! WoW: Bonus week for PvP battlefieldsPc

Wow: PvP Battlegrounds Bonus Week starting January 27th

WoW: The bonus week for PvP battlefields begins on January 27th and invites you to a happy fight for experience points and badges of honor WoW Shadowlands: Valinor - world boss with 207 lootPc

Wow: Valinor – world boss with 207 loot from January 27th

WoW: In the week of January 27, the Bastion World Boss Valinor is active. Here we have some tips and the loot overview!

02:18
WoW: Mythic Dungeon International – Trailer for Shadowlands 2021

(*) We have marked affiliate links with an asterisk. We receive a small commission for a purchase via our link and can thus partially finance the free website with this income. There are no costs for the user.