What has our favorite pink kissing ball been doing since the release of the last big Kirby game Star Allies around two and a half years ago? Well, in 2019 the original Wii game Kirby and the extra magical yarn for the 3DS came out, and the same year the free boss rush game Super Kirby Clash came out for the Switch. Players still have to wait for another Kirby main part, but Nintendo recently released it surprisingly Kirby Fighters 2. This is a kind of Super Smash Bros. Light, a 2D fighting game. Kirby's in different variants compete against each other, whoever survives last wins. This is possible solo, but there are also offline and online multiplayer options.
Regardless of the mode selected, there is basically no or hardly any variation in gameplay. You choose the Kirby type freely. Only a few types are initially available, most of which you can unlock. But that happens quickly because everything you do in the game is rewarded with experience points. As a result, you rise quite quickly in the fighter rank (i.e. level), with each level up you unlock further fighter types, as well as stages and other unlockables. The Kirby classics are represented: Ninja, whip, sword, staff, fighter, yo-yo, beetle, archer, umbrella, boomerang, hammer, beam and Co. In the fight mode for one to four players, you can also choose any stage and whether you compete as a team or individually.
Source: PC Games
In the story mode you have fewer options, here you fight your way alone or cooperatively in pairs and have to beat all kinds of opponents one after the other. If you play this mode without a partner, you will be supported by a CPU colleague. After every victorious battle you can improve your stats with an item, each time you have to choose between different options. In partnerless mode you fight alone without exception and have to deal with a certain number of opponents in as short a time as possible on a freely selectable difficulty level. You can choose between random duels or battles against friends online. You can also play multiplayer locally with up to four individual Switch consoles.
Accessible and monotonous
So Kirby Fighters 2 is insanely simple. On the one hand, that's good because it makes the game extremely accessible. In addition, the game is particularly suitable for a quick round in between, which should especially please mobile gamers who use the switch to bridge short waiting times from time to time. In addition, the rapid level ascents and the associated numerous unlockable goodies are motivating. On the other hand, however, the beating lacks a huge amount of variety, and the game is played through in a few hours. Then there really only remain the various offline and online multiplayer modes.
Source: PC Games
It would have been desirable to have modes that really differ from one another in terms of gameplay and not just the same fights with the same Kirby guys on the same stages. There should also be significantly more variation in the items. Nice, too: Visually and technically, Kirby Fighters 2 does not allow itself any mistakes, the game looks nice, just the typical Kirby look. Likewise, the background music is iconic as usual and everything that happens on the screen is smooth and crisp without exception.
In the end, the somewhat disappointing feeling remains that Kirby Fighters 2 is basically nothing more than Super Smash Bros. – only with significantly less scope in every respect and only one fighter in (at least numerous) variants. That is not to say that the game is not fun, on the contrary; the pounding may be quite dull at times, but it is quite satisfying and motivating. Kirby Fighters 2 is monotonous, however, as the various modes and multiplayer options don't really help. When playing, one question remains open: Why not just play Super Smash Bros. Ultimate right away? Unfortunately, we cannot think of a satisfactory answer.
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