While Guild Wars 2 has been luring with new weapon skins and dragon aid missions since January 19, the patch notes for the update contain changes that are even more interesting for some. We have selected the highlights for you! The full Overview of the changes from January 19th can be found on the official website.
Increased drop rates for expensive infusions
Infusions like Heart of Khan-Ur, Festive Confetti Infusion, and Chak Egg Sack were a part of Guild Wars 2 (buy now € 39.95 ) one of the most expensive items for a long time. For example, a Chak egg sack was not available for less than 10,000 gold. But that should change. In the patch notes it says:
- The drop rate for the Charged Quartz Orichalcum Amulet has been increased. The item contains the Chak Egg Sack from the Potentate Chest.
- The drop rate for the Festive Confetti Infusion from the bonus chest of the "Stop the Choya Piñata Before It Escape" event has been increased.
- The drop rate for the "Heart of Khan-Ur" infusion from the "Salvaged" Charr artifact has been increased.
Many account-bound items are now tradable
It has not been easy for anyone who wanted to get coveted Stat combinations such as Viper or Marauding. Because the weapons and armor from Heart of Thorns with these values must be crafted or earned yourself – they are account-bound and therefore not tradable. The latter is no longer the case: You can now buy and sell exotic equipment with the following attributes at the trading post:
- Mourning (jewelry only, as there are no crafted exotic weapons or crafted exotic armor with this attribute)
- Seraphs (armor and weapons only, as there are no manufactured exotic trinkets with this attribute)
- Leading the way
Apart from that, you can also buy (sell) many account-bound (not ascended) buff foods, whetstones, maintenance oils and focusing crystals at the trading post. You can even trade the exquisite serpentite jewels from Path of Fire from now on – they also now drop with a rare chance from the dragon crystal knots at Donnerkopf summit or your home instance.
Balancing for kite aid missions
But the new instances of the Living World also play better now, according to the patch notes. If you violate the boundaries of the area, you will no longer be thrown out of the mission, but rather pushed back. If the leader of an instance leaves the mission, this no longer ensures an end to it. Champion opponent's life points have also been standardized across all Dragon Aid missions to provide a balanced experience in combat.
Do you have any changes that you noticed particularly positively? Have you always wanted one of the expensive infusions? How much fun do you actually have the kite help missions? Write to us in the comment area!
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