As part of the announcement of the Radeon RX 6700 XT, AMD announced a cooperation with the Capcom team that will focus specifically on Resident Evil Village. Accordingly, the upcoming horror game on the PC will rely on FidelityFX and also ray tracing.

Behind FidelityFX is a toolkit for developers that takes care of the image quality of a game and through which certain technologies such as ambient occlusion or variable shading can be implemented more easily. Due to the exclusive partnership with AMD, there will probably be no support for Nvidia functions such as DLSS in Resident Evil Village for the time being. On Twitter, AMD has already given a first look at ray tracing in the eighth part of the series. We have included the tweet below for you.

The implementation of Resident Evil Village for PS5 and Xbox Series X will also offer ray tracing – at a frame rate of 30 FPS. The story will again revolve around Ethan and his wife Mia, who we already know from Part 7. Well-known faces like Chris Redfield are also said to have an important role in the sequel. The release is planned for May 7th, 2021 on PC, PS5, PS4, Xbox Series X / S and Xbox One.

There is currently one exclusively for PS5 Demo on PlayStation Store. In parallel to Resident Evil Village, the Capcom development team will also publish a multiplayer offshoot, Resident Evil Re: Verse. A closed beta for invited players took place a few weeks ago.

(*) We have marked affiliate links with an asterisk. We receive a small commission for a purchase via our link and can thus partially finance the free website with this income. There are no costs for the user.