It's Christmas time and the days off are just a siltstone ride away. Before we throw ourselves into the year 2020, we can confidently let our nostalgic eye wander into the past, because there are lurking sometimes not only wonderful memories, but also games that are still worth playing today: Morrowind about – that Best The Elder Scrolls Ever?
Listen, listen – do you remember the wonderful soundtrack of Morrowind?
Some may think that seventeen-year-old The Elder Scrolls 3: Morrowind has aged too badly to enjoy nostalgic ecstasy now. But is that true? As an old Morrowind fan I have to nod to the argument on some points, but apparently there are still fresh baked Morrowind lovers: Reddit users Kopaka Nuva- Morrowind did not touch until 2013 after he daringly stomped through The Elder Scrolls 5: Skyrim. His summary? Morrowind is the best The Elder Scrolls ever – even without nostalgia glasses.
Morrowind's world is "like no other"
Have games like Morrowind finally died out? And would it be worthwhile even today to give Morrowind a chance? Once TES Aunt Bethesda has distanced herself from The Elder Scrolls 6 – at least for the time being – the question remains where we Dragonborn babies could nest. If you've missed The Elder Scrolls 3: Morrowind so far, maybe take a second look at the older game.
Like user Kopaka-Nuva on reddit Morrowind is far from being a perfect game – and the seventeen-year-old 3D graphics alone will not convince players today. Nevertheless, the predecessor of The Elder Scrolls 4: Oblivion is one of the most detailed role-playing games of all time:
"The best thing about Morrowind is two things: it creates one extremely detailed worldand compel you in a compelling way in the main quest to learn everything about her. Instead of providing you with information about the world, teach it about them in the missions. "
The Witcher 3: Wild Hunt goes the same way and thrilled, while some other titles rely entirely on notes or cutscenes to bring the story closer to the player. You can decide for yourself, what appeals to you more – but it is also questionable whether there are still such detailed stories and worlds today. Morrowind offers a "credible, complex political and religious situation"As Kopaka-Nuva describes – and you will be confronted with that right at the beginning, when you are taken by boat to Vvardenfall after your mysterious release from prison.
On top of that, Morrowind gives you a world far from well-known fantasy standards enriched with several multi-layered missions, obscure monsters and giant mushrooms, into which even strange houses were built. Oblivion is medieval fantasy and Skyrim goes the way of the Vikings – Morrowind against? By the time of the third The Elder Scroll, high-fantasy stories seemed to have been part of video game culture.
On Reddit the TES RPG is not only adored. Kopaka-Nuva points to the many, many, a lot of soulless NPCs, as well as those balance issues that will make you feel like a demigod in the course of the game:
"The boring NPCs are the inevitable consequence of such a thing huge game There simply was not time to work out each character profoundly. What matters is that there are significant characters like Vivec (can be written about the essays) and Divayth Fyr, Dagoth Ur and Yagrum Bagarn. And as for the flaw of the speech output – the fact that almost all the dialogues are delivered by text also means that there were no restrictions on how much dialogue could be set to music. "
Morrowind is huge, And not only in terms of the size of the map, but also in terms of the many missions, characters, cities and sheer possibilities that you can perceive in the character development. You develop your skills, for example, by training your skills day in and day out: If you often fight with your sword, you will eventually become the best swordsman of all time – you leap like a gummi, you should be able to fly over half the map after a few hours of training. Realistically, that's not fun, but it's certainly more fun than those opponents who are waiting in Oblivion.
"Let's think about the gameplay, Morrowind probably offers some of them most unbalanced mechanicsthat existed – and that makes it great, At a higher level and with a feel for enchantments and alchemy, you can strike down every opponent in the game with just one hit, you can jump halfway across the map and summon massive City-destroying fireballs. "
The Elder Scrolls 3: Morrowind is and remains a classic, whose graphics have wilted over the years without question. However, if we leave this fact aside, an imaginative love of detail hides in the game of role play, which is now nearly full of age, and which can make us all a bit nostalgic: Do I only have the feeling, or do not today's role-playing games trust such a complex, high-fantasy world?