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I had hoped in advance to be enthusiastic about the Sony event and was not really disappointed. Although the stream format could not create the same feeling as an E3 press conference, it was always much better than Microsoft's game presentation a few weeks ago. Mainly because gameplay was shown by not all, but by many games. There were also a lot of in-house titles in the foreground and the third parties only served to round off the line-up. My highlight was of course Horizon: Forbidden West. Since the end of the first part, I've been looking forward to further adventures with Aloy and what was shown looked pretty darn good. I am also happy about Spider-Man Miles Morales and Ratchet & Clank seems to be very funny again. My surprise highlight was Kena: Bridge of Spirits. The game just looks too cuddly and lovable. Almost like a Pixar film to play with.
<img src = "https://www.pcgames.de/screenshots/1020x/2020/06/horizon-forbidden-west-screenshot-buffed.jpg" alt = "Matthias & nbsp;: & nbsp; 'My highlight was of course Horizon: Forbidden West' & nbsp;
The design of the PS5 has ridicule for some worried, but personally I don't really care. Most consoles are basically just black and gray boxes, which are just as good as a living room decoration as a pack of roof tiles. What counts are the games, and Sony's unveiling show hasn't really gotten me into it, even if there have undoubtedly been some great highlights: The first pictures from Horizon 2 just look fantastic (these landscapes alone!), Resi 8 does an exciting impression and at Demon's Souls the From Software fans were probably sobbing in their arms. Everything at its finest, but nothing (yet) that really makes my jaw drop. When The Last of Us Part 2, Uncharted 4 or Red Dead Redemption 2 was first shown in action, there I was amazed! I had hoped for a similar effect this time, but it largely failed to materialize. Maybe it wasn't an overly clever move to start the whole show with GTA 5 of all things. Sure, the game is very popular and you want to take the GTA online community with you. But do you really have to highlight a seven-year-old game from the last generation of consoles again? In any case, I wouldn't have needed it.
<img src = "https://www.pcgames.de/screenshots/1020x/2020/06/Returnal-pc-games.jpg" alt = "Felix & nbsp ;: 'Of the' smaller 'surprises, Returnal stands out for me.'
I was also a little confused by the announcement by Spider-Man: Miles Morales. Actually a great thing, because the original PS4 was great! However, it is supposed to be "only" a technically bored remaster with new content, in which Miles takes the lead. It is not yet entirely clear what that means; for example, will there be an upgrade option for owners of the PS4 version? Or can you get Miles content individually? And how much new content is there at all? More information please! With Goodbye: Volcano High, Kena: Bridge of Spirits or the cyberpunk cat game Stray, Sony has also given creative niche titles plenty of space on its show, which is a nice, if unnecessary gesture. Firstly, because these games are hardly suitable for ushering in a brand new (and probably expensive) console generation. On the other hand, because such games have long been at home on all major platforms. Anyone can imagine that they will also come to PS5. Returnal stands out from the "smaller" surprises for me. This is a game that I would like to try out for an hour after the trailer. I'm not a fervent fan of Housemarque titles, but the first pictures made me very curious: sounds like an exciting rogue-like thing that seems really dark and serious for a change. Looking forward to it!
Oh yes: for me, depending on the price, it will most likely be the digital edition. I have been able to do without data carriers in plastic packaging for a long time, I don't really want to start again. Which brings me back to the planned backward compatibility: It would be great if I could simply take most of my PS4 collection with me to the new console, without going through PS Now. That would make it much easier for me to switch.
It's finally here, the PS5 Reveal – it took long enough. And I'm a bit divided. On the one hand, I'm already looking forward to Horizon 2, Ratchet & Clank, Spider-Man and the remake of Demon's Souls. Project Athia also looks very interesting, the same applies to Pragmata – but you still don't really know where the journey is going here. And there was also Resi 8, it doesn't really itch me personally, but it looked good. So all in all a cool, first line-up, at least I would have wished for something about God of War or even Uncharted. But you can not have everything. What I don't really like is the look of the console. It all reminds of a sci-fi design study from the early 90s, and the part is probably absurdly large. If my highly scientific method (ruler on the DVD, then ruler in front of the monitor) does not deceive me, the box is a good 40 centimeters high, which is a whole lot bigger than the Xbox One video recorder or the Fat Lady PS3. Some TV lowboard owners will look stupidly out of the laundry. And: I would have loved to know a price for the two models.
<img src = "https://www.pcgames.de/screenshots/1020x/2020/06/Resident-Evil-8-Village-Screenshots-5–pc-games.jpg" alt = "Sascha: 'And there was also Resi 8, it doesn't really itch me personally, but it looked good.'“/>
Resident Evil 8? Always bring it on! Horizon 2? But sure! Spider-Man 2 starring Miles? I've been waiting eagerly for this! As for great revelations, which were expected somehow, Sony and the various partners have not been spared. But what I find even more exciting are those titles that were not on any most wanted list, which come as a complete surprise and win hearts. In this case, I succeeded with Kena: Bridge of Spirits. The atmosphere, the likeable heroine and above all the little black bobble cubs, where I inevitably had to think of the sooty men from Spirited Away's journey to the magical land, met my taste exactly. And the game looks really interesting, a little like a mixture of Horizon: Zero Dawn and Pikmin. It remains to be seen whether the apparently very small development team can implement this rather ambitious adventure in such a way that it plays in the "big" league. As long as reality doesn't convince me otherwise, I remain optimistic that it will work out. Yes, and the PS5 itself … Yoah, is it just a box, right? I would have preferred a more subtle design, which looks a bit like a PC case from the early 2000s. But me, in the end I don't care as long as the inner values fit.
<img src = "https://www.pcgames.de/screenshots/1020x/2020/06/Kena-2-pc-games.png" alt = "Lukas über Kena: 'The atmosphere, the likeable heroine and above all the little black bobble cubs, where I inevitably had to think of the sooty men from Spirited Away's journey to the magical land, met my taste exactly.' & Nbsp;“/>
Source: Ember Lab
The closer the big unveiling event came, the more excited I was to see what Sony would show us. So I went to the reveal with some anticipation. All in all, I found the show only decent, but not great. The opening with GTA 5 was a bit underwhelming and in between there was a huge trailer with numerous (smaller) games, which are quite interesting, but also did not really give off the feeling that the new generation of gaming is coming up here. In addition, I think it's a real shame that neither the price nor the release date of the PS5 was mentioned, because despite some games that were just there for me, I would have ordered a box like this. Spider-Man: Miles Morales, Ratchet & Clank: Rift Apart, Resi 8 and above all Horizon: Forbidden West made me sit in front of the screen drooling like Homer Simpson when he thinks about donuts. One can certainly argue about the design of the console, I find it neither particularly pretty nor too ugly for my living room. Basically it doesn't matter, because it depends on the games and here the reveal event delivered enough.
<img src = "https://www.pcgames.de/screenshots/1020x/2020/06/ps5-1–1-pc-games.jpg" alt = "Christian: 'One can certainly argue about the design of the console, I find it neither particularly pretty nor too ugly for my living room.'“/>
The event was undoubtedly a big exclamation point from Sony. I personally am not a big fan of the design of the new console and I think it looks like a forced futuristic DSL router from 2004, but the games were all very chic. My highlights were the wonderful looking Little Devil Inside, the sci-fi game Stray, in which we apparently slip into the role of a cat and of course Spider-Man: Miles Morales. Since I still lack some information, it is "only" a standalone expansion. Still great, my overall conclusion: thumbs up!
<img src = "https://www.pcgames.de/screenshots/1020x/2020/06/Stray-pc-games.jpg" alt = "Marcel: 'My highlights were the wonderful looking Little Devil Inside, the sci-fi game Stray, in which we apparently take on the role of a cat and of course Spider-Man: Miles Morales.' & Nbsp;“/>
The design of the console is absolutely not my case. I liked the PlayStation 4 because of its simplicity in black. Now should I put a blue blinking upside down Oreo sandwich ice cream next to it? To be honest, I would have expected more from the games. Spider-Man is just an expansion, GTA5 is milked to infinity and the design of many games looked like being chased by a Pixar filter. Demon's Souls looks much less gloomy in its polished version, from the atmospheric trailer of Ghostwire Tokyo at last year's Bethesda PK, I hoped more than a Dishonored clone and I don't even want to talk about "games" like Goodbye Volcano High. A few bright spots shimmered through: Ratchet & Clank: Rift Apart promises a great puzzle design by traveling between the different dimensions, Project Athia characterizes an interesting world and Resident Evil 8 and Horizon Forbidden West look fantastic. I'm a little disappointed with the Sony event. I don't expect any further big performances until the end of the year to calm me down.
<img src = "https://www.pcgames.de/screenshots/1020x/2016/03/Ratchet-und-Clank-_3_-gamezone.jpg" alt = "Dominik: 'Ratchet & amp; Clank: Rift Apart promises a great puzzle design by traveling between the different dimensions, Project Athia features an interesting world and Resident Evil 8, as well as Horizon Forbidden West look fantastic. '& Nbsp;“/>
Source: Insomniac Games
After yesterday 's PS5 event, the following thought whizzed through my head at the coffee machine this morning: "Should the magnificent Demon's Souls remake really be the reason for buying a PS5? A remake of a game more than ten years old Future of gaming"" Horizon: Forbidden West and Resident Evil 8 made me want more next-gen, but I'm not quite sure at the moment when it comes to Day One purchases. Unfortunately, I personally like the design of the PlayStation 5 at all The console look reminds me somehow of fan mockups from the Photoshop retort. On top of that, there were still a few questions left: Can I take my game library from download games and PS-Plus games with me? Tricks on the road in The Last of US 2. Is there a free upgrade for the PS5 or do I have to buy the supposed PlayStation 5 version again? At the moment I will certainly wait and see. All in all, the event offered a solid presentation of future hardware – and software, but nothing more.
<img src = "https://www.pcgames.de/screenshots/1020x/2020/06/-Demon-s-Souls-Remake-pc-games.png" alt = "Maik: ' A remake of a game more than ten years old as Future of Gaming? '“/>
Source: Bluepoint Games
I liked the compactness of the event – it didn't feel like someone was sitting or standing there to tell something, but they let the trailers speak. And overall, I really liked what they said. I was particularly interested in Resident Evil, Hitman, Returnal and Project Athia. And if Pragmata is not a Kojima game, I eat a broom. I was a little frightened by the game scenes from Ghostwire Tokyo, which reminded me of move and VR games – I hope it is a "real" game without this freakiness! Horizon is not my cup of tea, but the scenes shown were impressive and probably the ones in the whole show that conveyed the best that this was software for a new console. With many scenes before that this was not necessarily the case. I would also like to have written something about the price and the release date of the two console versions, but neither is known yet. Why? One or the other would have gladly pre-ordered the PS5. As for the optics: Not my case, but I'm going to watch the games on the TV rather than the console in front of the TV. Good thing you can put them down.
<img src = "https://www.pcgames.de/screenshots/1020x/2020/06/Pragmata-pc-games.jpg" alt = "Katharina: 'And if Pragmata is not a Kojima game, I eat a broom.'“/>
In advance, I was just expecting Sony to show Microsoft what gameplay means. The expectation was fulfilled. Otherwise, almost all rumors have come true. It's great that many smaller titles with great concepts made it onto the show, even if, as Felix rightly explains, this isn't actually a marketing tool. My personal highlights: Horizon 2, Resident Evil 8, Project Athia, Little Devil Inside, Gran Turismo 7, Stray and Kena. And then there are some titles that I really want to play to understand if and how it works, such as Deathloop or Pragmata. And to everyone who is the "dinosaur high school" had – you will definitely miss something! About the design: Everyone who knows me knows that I often wear black. So the color is not mine: and even lying on its side, the PS5 looks like a pistachio. But I consider it like Christian and Lukas: If the Brummer fits into the base cabinet, the look is not so important to me. The inner values and above all the games count! And Sony did well there.
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