Space, endless expanses. It is the year 2034. These are the adventures of a nameless astronaut, who is alone with his cheeky on-board AI to explore foreign galaxies, new life and new civilizations – the story of Journey to the Savage can be summed up in a similar way planet (buy now for € 29.99) summarize, the new first-person action adventure from Typhoon Studios. The first work of the Canadian developers offers an exciting mixture of the spirit of discovery of Star Trek and the gameplay formula of No Man's Sky, but has one decisive difference from its role models: It takes itself far less seriously.

The Spacetrip is wild, cheeky, colorful and full of humor, which runs like a thread through the whole adventure. This is already evident at the start, where you should choose your character from a series of photos. In addition to a few weird characters, there is also a dog at your disposal – a nice gag with playful effects. If you actually decide to follow in the furry footsteps of space pioneer Laika, you will run barking, growling and panting through the game world in the future.

By the way, exploring them is the focus of Journey to the Savage Planet. After all, you weren't shot into space for fun, but have a mission to do. On behalf of Kindred Aerospace, which was named the fourth best space company for the eighth time in a row, you were sent out to explore the planet AR-Y 26. A real pioneering adventure awaits you, but unfortunately it doesn't go quite as planned – but it does as expected. Because your employer gave you neither equipment nor basic training, your dilapidated spaceship will crash after a short time. And your exploration will quickly become a rescue mission.







When you analyze an animal for the first time with your scanner, you will see some information. You will also receive a trading card for the new species.



When you analyze an animal for the first time with your scanner, you will see some information. You will also receive a trading card for the new species.

Source: PC Games




To successfully complete them, the first thing is to catalog the local flora and fauna and find out whether people could live on the alien planet. At the start of the game, you run around the area with your hand scanner most of the time and analyze in a first-person perspective what is not on the trees with three. Journey to The Savage Planet puts some weird creatures in front of your lens, for example the so-called pug birds – basketball-sized flutter animals with huge googly eyes, which in their armored version carry amber armor in the form of a poo on the skull. Or the neurotic, fearful agro-rung, which immediately rains fire when you see your opponent and can therefore only be done from behind by a prick in your eye.

Altogether there are over 30 different life forms on AR-Y 26, which you can include in your so-called Kindex (a beautiful box word from Kindred Aerospace and Codex). This hunt keeps you going for a long time, takes you to four different biomes and brings you closer to your new temporary home. This looks really chic thanks to the power of Unreal Engine 4. Whether you walk through the huge mushroom forest of Si'ned VII or the stony expanse of the Slamphibian pit, you can expect something worth seeing everywhere. Journey to the Savage Planet convinces with its very own motley comic style, which adds to the special charm of the game. The know-how of the studio, which consists of former developers of Far Cry and Assassin's Creed, pays off noticeably here.






The world of Journey to the Savage Planet is colorful and varied. Unfortunately there is no card.



The world of Journey to the Savage Planet is colorful and varied. Unfortunately there is no card.

Source: PC Games




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Journey to the Savage Planet: Tips in the beginner's guide

Journey to the Savage Planet – Tips in the Beginner's Guide: This is how your journey of discovery on the mysterious planet ARY-26 succeeds. Journey to the Savage Planet: First tests for a sci-fi adventure - this is how the world evaluates & nbsp; "src =" https://www.pcgames.de/screenshots/237x133/2019/06/JTSP_Sceenshot1-pc-games_b2teaser_169.jpgPCPS4XBO

Journey to the Savage Planet: First tests for sci-fi adventure – that's how the world evaluates

The first tests for Journey to the Savage Planet went online just in time for today's release. We have an overview. Maci and Susanne play Legends of Runeterra and then David, Hannes, Paula and Maci clap around the Boogaloo crown! "Src =" https://www.pcgames.de/screenshots/237x133/2019/11/EB_Grafik_HD_neutral-pc- games_b2teaser_1691.jpg

We play live: Journey to the Savage Planet at Electric Boogaloo!

David finds himself in the livestream studio and plays Journey to the Savage Planet. Be there live from 16.30!

In the long run, however, the interstellar inventory is somewhat monotonous and requires a lot of patience and a thirst for discovery thanks to the missing map. We were therefore not unhappy when a few mysterious remains of a foreign culture tore us out of our everyday work and made the daily routine a little more varied. There shouldn't be any intelligent life on the surface of the planet. Further search for clues is therefore in order.







With the help of the grappling hook, which you can unlock as the first upgrade, you can swing over abysses.



With the help of the grappling hook, which you can unlock as the first upgrade, you can swing over abysses.

Source: PC Games




However, it is not that easy. During your exploration tour on AR-Y 26 you will always come across small obstacles that have to be overcome by short, unfortunately somewhat imprecise bouncing passages. Here and there you are faced with somewhat bigger challenges – for example an abyss that you cannot jump over or a brittle wall that can only be cleared out of the way with an explosion. This is where the rudimentary Metroidvania elements from Journey tot he Savage Planet come into play.

You can constantly improve your character over the course of the game. There are two ways to do this: by putting orange-colored Alien-Glibber in your face, you increase the stamina and health of your character. If you complete research assignments, i.e. scan a certain percentage of the planet, you will rise in rank and unlock new equipment. Rocket backpack, gripping hooks and the like are manufactured using a 3D printer – provided you have the required amount of carbon, silicon and aluminum. The resources can be found as ores in the game world, collected from animal carcasses or you feed a pack of your tasty astronaut food "Grob" to the resident alien fauna and simply let them dry out the required materials.

With the help of the rather manageable crafting system, you also strengthen your only weapon, an almost pitiable blaster. It is so weak at the beginning that you could just spit in the face of your opponents and thus do the same damage. Upgrades are sorely needed, especially since in the shallows of AR-Y 26 there are also some less peace-loving creatures that want to get you on the leather – such as the spitmander lizards or the acid-spewing jelly wafts, which are reminiscent of flying jellyfish-octopus hybrids.






In the menu of your 3D printer you can choose from around 40 different upgrade options. Most of them improve your blaster.



In the menu of your 3D printer you can choose from around 40 different upgrade options. Most of them improve your blaster.

Source: PC Games




Death is not the end

The isolated boss fights represent a special challenge. Although they are few and far between, they still demand the most from a playful point of view. Here it is important to learn the opponent's attack patterns, evade attacks and hit weak spots. Everything sounds more gripping than it actually is. Your adversary's attacks are quickly predictable and their Achilles verse is usually in a bright color. You can also convert extraterrestrial fruits into throwing bombs. The skirmishes are usually quickly over and raise the question of why Journey to the Savage Planet actually has no adjustable level of difficulty.







Felskralle, the game's first big boss, looks really nasty, but is relatively easy to send to the afterlife.



Felskralle, the game's first big boss, looks really nasty, but is relatively easy to send to the afterlife.

Source: PC Games




Of course, you will still die despite the low demands. After all, the rate of failure or death of Kindred aerospace employees, according to CEO Martin Tweed, who keeps cropping up in bizarre real-film interludes, is an estimated 15 percent. But even if it should get you, the game is quite gracious. After a screen death, you will simply be restored by the artificial intelligence of your spaceship, be allowed to return to the place of your death, collect your lost belongings and just go on as if nothing had happened. The best thing to do is to bury your body full of shame to cover up any trace of your failure.

Well, you might have to listen to a stupid saying from your onboard KI EKO. You can turn down their chatter by setting them in the in-game menu, so that they only talk to you during your space trip in the most necessary moments. Unfortunately, what cannot be adjusted is the voice output from Journey to the Savage planet. By default, they are only available in English with German subtitles. At least as a rule. In some moments something was sloppy in the localization, so that some texts appear in the untranslated original. But of course this is not a deal breaker. Otherwise, the action adventure leaves a technically clean impression. We didn't encounter any bugs, glitches or crashes during our test. Only the loading times are a little longer on the console.






Martin Tweed, the head of Kindred Aerospace, keeps coming back to you with quirky video messages and congratulates you on your success.



Martin Tweed, the head of Kindred Aerospace, keeps coming back to you with quirky video messages and congratulates you on your success.

Source: PC Games




It's dangerous to go solo

All in all, Journey to the Savage Planet offers a good twelve hours of entertainment, then you are through with the linear, low-twist, yet quite unspectacular main story. If you want to research the entire secret of AR-Y 26, you should plan a little more time. For this, the usual hard work in the form of collectibles has to be done. In addition to almost 200 Kindex entries, 32 alien alloys and 100 slime sources, there are also various findable video transmissions that bring more light into the dark. But looking for them quickly loses its appeal. With just under 20 walkable areas connected by fast travel, the planet is not too big now, you have quickly seen every last corner of it and then do everything you can to leave the place behind soon.






Co-op mode only works with players that you have in your friends list.



The space trip is twice as much fun for two, because you can not only help each other, but also do a lot of nonsense together.

Source: PC Games






If you want, you can get the support of a friend. Thanks to online co-op, the space adventure can also be played in pairs. All you have to do is invite a buddy to your session and you can go on a discovery tour together. There is unfortunately no kind of matchmaking that couples you with other astronauts. The game progress of the guest is also not saved, instead it simply runs around with the equipment of the host. Nevertheless, the cooperative approach Journey to the Savage Planet gives an additional facet. Reviving each other, giving fire protection, or just being able to miss a slap to cope with stress simply rounds off the gaming experience perfectly.

Journey to the Savage Planet (PC)

Journey to the Savage Planet (PS4)

Colorful game world with a lot to discover
Fancy enemy design
Great humor
Metroidvania elements that work well
Integrated co-op mode
Charming comic book style
Repetitive gameplay
Low level of difficulty
Hardly replayable
Unsatisfactory shooter passages
No map
Shallow history

Journey to the Savage Planet in the test. (Source: PC Games)

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