Remasters always make me feel strange. On the one hand, I’m happy to be able to play a beloved classic again in a new graphic / revised version, on the other hand, I don’t want to take away the good memories from back then. At the end of the day I question my past self, how I could even begin to think the original version was good, and I take the good memories.
That would almost be the case with the new edition of Final Fantasy X happens. Fortunately, in the case of Final Fantasy, I noticed right away in the first few minutes of the game that the magic was not coming back and quickly enough pulled the rip cord and uninstalled the game.
Then there are these new editions like WoW Classic. In Classic I never played the last raids, so I would have been able to relive the time of yesteryear and with the knowledge of today I could still master the old raids like Ahn’Qiraj or Naxxramas. With this kind of remaster, however, the thought always comes to me: “Wow, you’ve done it all before. That’s really too stupid for me now.” Do you want to farm your reputation again with the faction where you were awesome 15 years ago and are still on the live server? Collecting equipment again, always with the feeling that the live version is the real game? No, even as a hardcore WoW player that was too stupid for me.
Diablo 2 Resurrected is the first remaster title that is worthwhile for me to be played again to the fullest, even if I already played the second part extensively back then. By the way, I started trying to start again with Diablo 2 about five years ago, but I couldn’t see what felt like seven pixels on the monitor. And I really tried, but my eyes couldn’t stand it for 30 minutes – how spoiled we are today.
The attempt to play Diablo 2 in 600×800, looked to me like the effort in this gif to pull in the oatmeal:
Diablo 2 Resurrected just does what I expect from it: Diablo 2 with better graphics. No more and no less. Simply finding items, crafting, long-term motivation and the dangerous game world itself are, in my opinion, much better in Diablo 3. The working of the abilities feels exactly the same as it did 20 years ago, even the delay in buying potions Dealer is 1: 1 like back then. In addition, the few comfort functions are appropriate from my point of view and do not change the feel of the game so drastically as that the feel of the game or the nostalgia would suffer.
If then seasons are implemented, which I already play again and again in Diablo 3 despite fewer innovations, Diablo 2 will probably pull me under its spell. Oh, and what we now have to emphasize: the game ran smoothly during the tests in the Technical Alpha. Greetings go out to WC3 Reforged fans.
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