A glitch ensures that not only six Guardians can be present in a Destiny 2 raid at the same time, but twelve! The developers know about it, but have not yet brought a solution to the servers that would prevent 12 guardian raids or 9-player dungeons and twilight. Until then, Destiny 2 will be a lot of fun!
Before you say, "Hey, this is a glitch and things like that shouldn't be exploited, but reported to the developers! 1" – the developers of Destiny 2, Bungie's MMO shooter, already know it that glitch in the game exist and have not yet been able to stop the hustle and bustle in dungeons, twilight strikes and raids. That will probably come, but so far the Guardians will be granted their newly found instance fun, as you can see in the Scrub video, among other things.
What happens there?
Apparently since the beginning of the Season of the Chosen in Destiny 2 or shortly afterwards, the players of Destiny 2 have noticed that with the right timing they can enter a raid with twelve instead of only six Guardians. Twilight and the dungeons are also affected by the glitch; Instead of three Guardians, up to nine players can join an instance. The way the glitch works is that one fire team joins another when the start timer for an activity hits zero. This works much easier on the PC because you can then time the entry of membership codes more precisely. In the console versions this is a bit more complicated because firstly there are no codes and the timing is more difficult to manage due to a delay.
At the end of the day, when you've all made it into one activity, there's one thing above all: laughter. Due to the weekly loot lockout of raid and twilight rewards, it is not to be expected that players will gain an incredible number of advantages. Also more Guardians are not always an advantage – 1-phase Atraks-1 in the deep stone crypt is due to the collision query of Destiny 2 (buy now € 8.94 ) an obstacle rather than a certainty. 1-phase taniks, on the other hand, do.
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