In recent years, not only have many Metroidvanias appeared, but also many good Metroidvanias have appeared. Instead of making it exciting, here’s the solution (if you haven’t already checked the rating): Unbound effortlessly joins the group of recommended adventures. In addition to the recently released Axiom Verge 2 So fans of the genre have to think carefully about where they are currently investing their money, and of course we want to help you with that – what distinguishes Unbound from its competitors?





Platforming is an important part of Unbound.  Here we have to use the portal to guide the floating stone to its destination.



Platforming is an important part of Unbound. Here we have to use the portal to guide the floating stone to its destination.

Those: PC Games




First of all, there is the setting: while Axiom Verge focuses on the great genre mother Metroid oriented, you are in Unbound in a colorful, if not always friendly fantasy world. You embody the little solos and experience how your village is reduced to rubble and ashes by a magical catastrophe. The crystals that are supposed to protect Soli’s homeland from disaster are splintered, so we’re looking for the fragments in order to banish the danger of demonic attackers from foreign dimensions. Soli uses the power of crystals to open portals to other worlds.





With the portal we clear the water out of the way and get to the movable rock.



With the portal we clear the water out of the way and get to the movable rock.

Those: PC Games




But not just to teleport, as in games with a similar theme! Instead, we open round windows into other worlds in order to manipulate the surrounding area. This has a wide range of uses: some stones can only be moved using a portal, spikes on the wall become tendrils that Soli can hold onto, and one or the other monster in a portal even turns into a rock that pushes itself on switches leaves. The possibilities for interaction change depending on the environment; in the shallows, for example, the portal provides light, or we use reverse gravity to walk on the ceiling. You can imagine it a bit like with Guacamelee, where you can also change the environment at the push of a button, just more varied. In addition, there are the usual Metroidvania skills that Heroine Soli uses independently of the helpful portal powers.





We see, we see almost nothing - only the portal gives light in the darkness.  You have to open these portals manually on the left shoulder button.



We see, we see almost nothing – only the portal provides light in the darkness. You have to open these portals manually on the left shoulder button.

Those: PC Games




Compared to Axiom Verge, Unbound looks a lot nicer. However, the cartoon look doesn’t mean it’s a breeze, either literally or figuratively. On the one hand there are only English texts in Unbound and at the beginning of the adventure Soli’s adoptive mother is killed by a monster. On the other hand, the Metroidvania delivers crisp platforming challenges that even experienced players demand. There is no real fighting here, but death lurks around every corner for the heroine. After all, the controls are exemplary, so that it is difficult to blame death on anything other than your own timing. In a few moments, however, there are frame rate drops. But: The reset points are fair and teleporting from any location ensures convenience.

K (l) a blemish?

Given the variety of portal skills, it doesn’t matter that the selection of talents that can be learned is not particularly creative – double jump, wall climbing and so on. Anyone who has been indulging in the hobby of video games for a few years will probably not be knocked off the stool by the story about magical crystals and foreign dimensions, it is simply too interchangeable for that. And the quests are accordingly not as exciting as in other Metroidvanias – you usually collect crystals, the approximate location of which is marked on the map. Survivors of the village disaster serve as secrets to discover.

In terms of atmosphere and ingenuity, a Hollow Knight with his enchanted insect kingdom (and a combat system on top) has the edge. In return, there are a lot of platformer challenges with varied gimmicks in Unbound. And since this Metroidvania is so completely different from Axiom Verge 2, although it belongs to the same genre, fans of the division should find it easy to choose a favorite – or to grab both titles straight away, that’s not a wrong decision either.

Unbound: Worlds Apart is available for PC, Playstation, Switch and XBox.

Unbound: Worlds Apart (PC)

Unbound: Worlds Apart (PS4)

Unbound: Worlds Apart (NSW)

Unbound: Worlds Apart (XBO)

Diverse portal staff
Precise control
Make Checkpoints
Practical teleport system
Nice background music

Exchangeable story and setting
Some frame rate drops
Comparatively short

Short and sweet indie metroidvania with a focus on puzzles and platforming

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