from Dominik Zwingmann
Epic Games would like to offer the "Lumen" lighting system of the new Unreal Engine 5 for release with 60 FPS for PS5 and Xbox Series X. The graphics engine will be released for developers in 2021. In addition to the frame rate, optimizations for reflections and quality options for weaker hardware are also on the plan. The Unreal Engine 5 will be compatible with numerous devices.

The Epic Games team spoke again at Unreal Fest Online about the features of the new Unreal Engine 5. Among other things, it was about the Lumen lighting system, which had been used in the PS5 tech demo was introduced. With this dynamic lighting, the developers want to enable even more realistic lighting with the Unreal Engine 5. Nick Penwarden from Epic Games (Vice President for Engineering) is currently working on the frame rate.

In the tech demo from a few weeks ago, lumens were shown in 30 FPS. Until the publication of the Unreal Engine 5 in 2021, the team plans to enable up to 60 FPS on PlayStation 5 and Xbox Series X. Quality options for somewhat weaker hardware are also being worked on. In the future, Lumen may also work on PS4, Xbox One or even mobile devices.

09:03
Unreal Engine 5: Tech demo in real time on the PS5

In addition, work continues to optimize reflections. So far, lumen has only worked on rough and reflective surfaces. Special things such as specular reflections on smooth objects have not yet been integrated. For the launch of the next-gen consoles, there will initially be support for the Unreal Engine 4.25. Full access to the new version will then be available in 2021. Below the message, we have included the video of the tech demo of the time, which will be played in real time on a PlayStation 5. We'll keep you informed here.

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Unreal Engine 5: Epic introduces the main features of the tech demo

via SP1st

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