Wolcen Lords of Mayhem: Update 1.0.10 released


of André Linken
The developers have released update 1.0.10 for the action role-playing game Wolcen: Lords of Mayhem. The patch focuses primarily on bug fixes, optimizations and similar things. The full notes can be found in the message.

Most recently, developers had announced that they would put work on new content for Wolcen: Lords of Mayhem on hold and instead focus on bug fixes and overall optimization of the action role-playing game. The latest result of these efforts is now available for download in the form of update 1.0.10. Among other things, the team fixed various bugs, improved the storage system for cosmetic data and implemented a fix for various crash bugs. There are also updates for the German version of the game. Here is the full list of changes:

Patch notes for Wolcen v1.0.10

Generally

  • Added jeweler inventory interaction: you can now equip an item directly from the jeweler panel.
  • Added jeweler inventory interaction: Improved right and left click handling for jeweler panel slots.
  • Added jeweler inventory interaction: you can now move an item directly from one panel to the other.
  • If you are disconnected from the game due to inactivity, the jewelry items are moved to your inventory instead of being deleted.
  • Destiny Adjucatrix Zeitgeist is no longer visible to players who joined a group after their appearance.
  • Fixed an issue in Act II that prevented players from completing the "Reach Helmshire" step.

User interface

  • Fixed a bug that caused the player's maximum health to display an incorrect value after exiting "Aspect of the Apocalypse".
  • Fixed a bug that caused a right click on an item in the inventory to be considered a left click.
  • Skill buff icons are now correctly displayed on the left side of the screen.

Technical

  • Improved storage system for cosmetic data
  • Fixed a strange ragdoll effect as soon as an enemy was killed
  • Fixed some server crashes

Gameplay

  • Anger from Hit is no longer triggered by damage over time. This led to scenarios in which willpower and anger could be associated with an infinite transference and therefore no resource could be restored.
  • Fixed an issue where bonuses from stacking mechanics would be much more powerful than they should have been for the aspects of the Apocalypse.
  • Gate of Fate: Fixed a bug that caused damage caused by the Passive Horrible Intersection node to have a second effect.

Active skills

Destruction:

  • Increased damage per level (+ 20% at maximum level).

Anvil strike:

  • The damage bonus granted by the weapon for this ability is increased from 210% -230% to 240% -240%.
  • Crater Causer: The damage bonus granted by the weapon for this modifier has been increased from 25% to 30%.
  • Stormbound: The damage bonus granted by the weapon for this modifier has been increased from 25% to 30%.
  • Radical Shake: Cooldown reduced from + 5s to + 4s.
  • Voltaic Bow: The damage bonus granted by the weapon for this modifier has been increased from 50% to 60%.

Ashes consumed:

  • Increased damage per level (+ 20% at maximum level).

Bypass:

  • The damage bonus granted by the weapon for this ability is increased from 100% to 120%.
  • Reduced rage costs from 100 to 90.

Parasite:

  • Increased damage per level (+ 33% at maximum level).

Murderous haste:

  • The damage bonus granted by the weapon for this ability is increased from 60% to 70%.
  • Kindly stopped: Chance to summon a spirit increased from 3% to 5%.
  • Fortified Metal: The damage bonus granted by the weapon for this modifier has been increased from 6% to 8%.
  • Cosmic Ambush: The damage bonus granted by the weapon for this modifier has been increased from 10% to 15%.
  • Effortless Cuts: The weapon’s damage bonus for this modifier has been increased from 6% to 8%

Sting of the Krearion:

  • The damage bonus granted by the weapon for this ability is increased from 75% to 90%.
  • Storm's Past: Chance to summon a spirit increased from 5% to 15%.
  • Flying Death: The damage bonus granted by the weapon for this modifier has been increased from 10% to 15%.
  • Whitefield Arrowheads: The damage bonus granted by the weapon for this modifier has been increased from 10% to 15%.
  • Focused Shot: The damage bonus granted by the weapon for this modifier has been increased from 35% to 45%.

Thunderbolt:

  • Increased damage per level (+ 40% at maximum level).

Wrath of Baäpheth

  • The damage bonus granted by the weapon for this ability increases from 160% -175% to 180% -180%.
  • Knotted Ends: The damage bonus granted by the weapon to this modifier is increased from 35% to 50%.
  • Heavy Strikes: The damage bonus granted by the weapon to this modifier has been increased from 50% to 100%.

Objects

  • Fixed an issue where stackable items could be doubled due to tampering in the trading window.
  • Fixed a bug that caused stackable items to display an invalid number in the trade window.

Endgame

  • Fixed a bug that made it impossible to use legendary items in the Quality Upgrade Project instead of the Black Market Rarity Upgrade Project.
  • Fixed a bug that caused the Incense Expedition to not work in multiplayer.
  • Fixed a bug that prevented players from completing an expedition when a group member left the game after entering the dungeon.
  • Fixed a bug that prevented an expedition from completing when the group leader exits the game at the end of the expedition.

Localization

  • Update of the German localization with some minor bug fixes

Source: official website

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