from Karsten Scholz
Last night, Blizzard developers released two notable hotfixes on WoW: Battle for Azeroth's live servers. On the one hand, the mana cost of warlock spells has been reduced again, on the other hand, there is now a new debuff when you have accumulated 200 or more corruption.

Rextroy's one-shot strategy with Infinite Stars and 675 Corruption shows effect! Last night, the developers of Blizzard played a hotfix on the World of Warcraft live servers, which is supposed to prevent such actions in the future. Specifically, the designers are introducing a new debuff for players who accumulate 200 or more corruption. This debuff deals damage equal to 25 percent of your maximum health every second that you are in combat.

Furthermore, the mana costs of warlock spells have been reduced again: You now invest 25 percent less mana points for your shadow bolts and demon bolts. There was already in June such an adjustment for shadow flash and burning.

In the following you will read the English patch notes until the German release. Hotfixes are updates that are made on the server side without the need to download new data. Some of the changes below will take effect as soon as Blizzard implements them, while others will only take effect after an announced realm restart. Please note that some problems cannot be solved without a client-side patch.

WoW: Patch notes of the July 10 hotfixes


  • Warlock
    • Demonology
      • The mana cost of Shadow Bolt has been reduced by 25%.
      • The mana cost of Demonbolt has been reduced by 25%.
        • Developers' note: Demonology Warlocks are running out of mana in prolonged fights when using high levels of Haste so we're reducing the mana costs of their most frequent rotational spells.

Items and Rewards

  • Corrupted items
    • (With regional restarts) Players with a Corruption level of 200 or higher will now receive an additional negative effect, Inescapable Consequences, which deals 25% of your maximum health in damage every second while you are in combat.
      • Developers' note: While Corruption's damage taken and healing received debuffs are substantial at high Corruption amounts, players possessed of particular ingenuity have constructed strategies allowing them to deal nearly infinite damage during brief windows when they themselves are immune to damage. It's important to us that players feel like they can play around with how much Corruption they can afford to wear, but we're setting a hard limit at 200 Corruption – going beyond that, N'Zoth's dark power will defeat you.

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